Checking AI rules/restrictions
8 years ago
Netherlands

For the campaigns you can extract them with Campaign manager: http://aok.heavengames.com/blacksmith/showfile.php?fileid=5613

This allows you already to scan the triggers set in the campaign

You can also upload the AI files in triggerstudio, to see how they behave. http://aok.heavengames.com/blacksmith/showfile.php?fileid=12103

For example resign rules for them: (building-type-count castle < 1) (building-type-count archery-range < 1) (building-type-count barracks < 1) (building-type-count stable < 1) (building-type-count siege-workshop < 1) (military-population <= 20) Berber

(building-type-count town-center < 1) (building-type-count castle < 1) (military-population <= 5) Sundjata

Game stats
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23
Runs
65
Players
8
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