Version 1.0.14 changes
4 years ago
Barcelona, Catalonia

The 5th of January, the version 1.0.14 of the game was released. Although its description only states "Added widescreen support", the new version also changed the spawning timing of entities. Although I'm not sure yet of what the exact change was (i believe that entities spawn at a higher distance than before, but not sure), the fact is than the timing of basically every ennemy in the game has change, and in nearly every time it makes it slower.

This is because in previous versions of the game enemies were unloaded until the camera loaded them in. This allowed in many situations to kill the enemy or just go through it before it attacked for the first time. The new version I suppose that made the camera wider, loading in the enemies earlier and allowing them to attack before arriving to it, which in a lot of occasions make the player either wait for the attack (which in the long run loses a lot of time) or take a damage boost (only 3 aviable for level and current route already used them all in nearly every level).

So in conclusion, new version seems to be much slower than older versions. It is posible to install older versions using APKs (for example in apkmirror). Therefore, the legality of older versions should be discussed. There are mainly three way to tackle the problem:

-All versions allowed -Only last version allowed -Split categories between Legacy and Current Version

Personally I would opt for the "All versions allowed", but I would love to hear other member's oppinion.

(Btw this is only on Android. Idk if ios also got modified and I'm quite certain that there is no way to take an ios app to an older version)

Edited by the author 2 years ago
Kent, England

Hmmm, that sucks. If the game was active I would say split categories, but unless / until there are new runs I guess its unnecessary to create more categories. May be allow all versions and review if/when any runs are submitted with new version?

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