Should the standard be RTA or IGT?
4 years ago
Colorado, USA
StarPilot87
Any/All, He/Him, They/Them
4 years ago

After seeing the improvements in ILs, and the fact that scripts have to go off anyway before a mission finishes, should the standard be RTA or IGT? I'm more of a campaign runner but it's still possible to get IGT by reviewing a recording and adding up all the IGTs during the mission debriefs.

One example of there being a meaningful difference between RTA and IGT is the current competition going on mission 09, Faceless Soldier. The RTA strategy uses the F-22 and QAMMs because of its relative ease of use and the fact that you can't speed up the script. However the IGT uses the MiG-31 and PLSL because it allows for the player to efficiently shoot down 3 hostile drones before the IFF updates them to be enemies. The IGT clock stops the moment you finish off the final drone even though there's still 20-something seconds of script left to finish.

Cendre_Falke likes this

I know, dead category but IGT seems more reasonable for a couple of reasons. It would make it about mission efficiency rather then just flying one craft because it’s faster in the menus. It would also brings consoles more competitive with PCs thanks to load times and it would be more accessible to people allowing for more runs

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