Vsync will probably solve your issue... but.. you're sacrificing FPS. Unless you're a sub 5 runner, I wouldn't worry about running at 60fps flat.
Activating VSync gives me input lag, which is really terrible, so I´m trying to see if I can do anything else... but thanks anyway. I get the lag when I´m not playing on fullscreen (so I can have livesplit comfortably). And yeah, I do care about fps, I´m going for high 4:57 and prob mid 4:57 eventually
I tried Nestopia UE and yeah, it still lags I don´t know if it is my pc, this wasn´t happening some months ago. Not sure
It's like whenever there's something else happening on the screen that isn't from the emu itself, like for example, when the volume bar shows up, a windows notification, when I record, etc. It's weird. Does the emu have low priority or something like that?
it could be that. you could try to set nestopia to high priority and see if it solves the issue
Any% (NTSC) runs below 4:57.000 must now fulfill additional requirements in order to be verified.
- The run's full session must be included in the submission description.
- For emulator runs below 4:57.000, some form of input display must be visible for the duration of the run. A hand-cam or input