MM8 glitches
6 years ago
Germany

So I'm only familiar with Might & Magic 8 and I'm a speedrunner of that game. I found some powerful glitches recently and I was wondering if they work in MM6 and MM7 since they have the same engine (I never played those games unfortunately). Please let me know about your testing results.

  • Spell Scroll bug Use a scroll on a character while visiting a house.

  • Render bug Save the game, reload it and click on your character's portrait while on the loading screen. Then close the inventory. The game will not render the map until you move. This can lead to "item warping".

  • Exit buffer Visit a dungeon, face the exit and save (savegame 1). Do stuff. Save (savegame 2), reload savegame 1, then reload savegame 2 while clicking at where the exit was. You can now leave after having loaded savegame 2.

  • Casting spells after visiting a new area / dungeon If you bring up your spell book right after entering or leaving a dungeon, the game will not check for certain criteria (indoors, outdoors, enemies). You can cast Invisibility or Town Portal while enemies are near.

  • Item buffer Face an item, save (savegame 1). Go to a dungeon (it has to be indoors, at least in MM8). Save (savegame 2). Load savegame 1, then load savegame 2 and click at where the item was while on the loading screen. You may then collect a different item.

Edited by the author 6 years ago
Germany

I have linked this topic in the MM7 speedrun.com forum section, too.

I'm doing some very basic testing in MM7 right now. Here are the results:

MM7 spell scroll bug works in some ways, but doesn't have any severe effects at all. The only interesting this I found is that you can walk around while in a spell's "select a target" mode, if you interact with an NPC while using a scroll. The easiest way to do it is to face an NPC, use your scroll and then press the Trigger key to talk to the NPC, then close it.

MM7 Render bug happens, but it doesn't seem to do anything useful (such as item warp).

MM7 Item click buffer works! bought a scroll, threw it, saved. Went in that one dungeon with the dragon and did the trick and it gave 74 gold.

MM7 exit buffer works!

MM6 exit buffer works!

MM6 Item buffer doesn't seem to work, but I can't tell if it's because I tested with bad items or it doesn't work at all.

MM6 Render bug doesn't seem to happen at all...

I can't find any scrolls in MM6 so I can't test spell scroll bug.

Edited by the author 6 years ago
Finland

Stellar work! I'm mostly interested in 6 so I did some testing on that. The exit buffer works fine, confirmed. Scroll bug has some neat effects, definitely looking into that. Couldn't make item buffer/render bug work, this need more testing though. As for the spell bug I actually had discovered it independently! This jump trick (below) is used in the all awards run.

As I said, all this needs more testing, thanks a lot for sharing!

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