Just making sure
Deleted
7 years ago
Washington, USA

You're not, unless otherwise voted on by the community.

With this game though, as well as NSL U, the 100% IL's only start with a certain power up if the level doesn't provide it if needed. This one was a community decision. This game, I'm not sure if there's any levels where it would actually apply, but doesn't hurt to be safe.

Washington, USA

Assuming you are talking about the 100% IL: That level doesn't seem to provide any power ups at all, if I'm not mistaken.

To get the first coin, he needs to either have the P-Switches inactive, or be big to ground pound through the brick blocks.

To get the second coin, he needs a squirrel suit anyways.

P-Switches being inactive will in turn not give him enough time to make it through the level, which will need a flying squirrel suit anyways.

He's not breaking the rules which were voted on, and this is a level which does have the exception of not providing a power up needed to 100% the level.

I don't quite agree with him using the P-Squirrel, but that should probably be a mod decision.

Edited by the author 7 years ago
California, USA

Oh did everyone vote on doing start from small mario? Do we have the rules posted somewhere? I can remove all the ILs if that's the case.

Also, every level in the game is beatable with all 3 star coins from starting small, so there wouldn't be any exceptions in that case. The second coin you just jump on the paratroopa.

California, USA

Personally I'm fine with any powerups besides star power haha

Washington, USA

Here's the forum thread where rules were talked about (scroll down to the bottom)

http://www.speedrun.com/nsmbu/thread/mqxze

Even though I don'y quite personally reremember suggesting it myself, people seemed to like it anyways.

(NOTE: these were comparable to NSMB Wii IL rules before they voted on a change.)

California, USA

Okay well for what it's worth I think we only have one submission out of 15+ that start small. Do you want me to delete every run?

From what I can tell it looks like new super mario bros wii allows powerups like in this run: http://www.speedrun.com/run/8m72vg0z

Washington, USA

The NSMB Wii rules were changed pretty recently (and voted on). I don't fully agree with their rules personally but it's whatever haha. It allows some IL's with skips to be used though, so I guess it's kindof a plus.

I do still like the old style that follows the rules of the original mario games where there shouldn't be any power-up though.

Ontario, Canada

I think starting with items leads to more interesting ways to do levels: Deciding if you want penguin, mini mario, acorn, ice. I do think that star and p-acorn should be banned though which seems kind of arbitrary.

Just my 2 cents.

California, USA

One way to do it would be to say no temporary power-ups since they don't transfer to the next level you play.

dagpetter1 likes this
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