[Outdated] Any% (With Facade) - werster - Decemeber 9th 2015
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[Outdated] Any% (With Facade) - werster - Decemeber 9th 2015
Updated 5 years ago by werster

Name Partner and yourself 1 character Change mode to Fast. (Select) Set Tackle, switch off Tail Whip (Switch it to Slot 1, R + U). Switch all partner IQs on. Get through Tiny Woods quickly (Check for Pecha Berry early on in case it's a mission) - No RNG Manip here, it gives bad patterns. 1 with Squirtle, then name Team P (1, default 2 after name) Save (1, default 2). Check Mailbox, head off to Thunderwave Cave

Thunder Wave Cave RNG Manip on Floor 1. (Quick save, reload dungeon) B2F: BUL U into stairs B3F: BUR R into stairs ^NB: If no Apple: BDR R then Face U and Tackle, then BUU into stairs. B4F: Diag UR twice, turn R and Tackle voltorb, Diag UR once, BUUU R U RRR U R U L UU LL into stairs ^NB: If no Pecha Berry, then Diag UR once, then BUU, turn right and Tackle voltorb, then BU R UUU R U L U R D RR D R into stairs B5F: BRRRR, Tackle Voltorb, BR U LL, into stairs.

Check Mailbox again, head to Pokemon square, then to Pelliper. Accept all jobs, then take them all (Only Tiny Woods if not all 3 in TWC given) Do 2 Tiny Woods missions, then head off to Mt Steel

Mt Steel: RNG Manip on Floor 1. (Quick Save, reload dungeon) 2F: BR U L, then U1D1 tile. B+A until Zigzagoon shows up on right (3 tiles, 2nd and third are slow), then BU L D LL UU into stairs 3F: B+A 3 times to Lure Aron and Regular Attack + Bubble, BDD R U RRRR UR onto berry R to get Berry, then BUR R D RRR into stairs ^NB: If Squirtle if not Level 7, then use Tackle + Tackle, it will kill the Aron. (This is to get both Rocks and Oran Berry. If not needed, diag UR 4 tiles, then B to stairs. If Oran Berry isn't needed, then diagonal after rocks, and down 1 after that step.) 4F: BD RR into stairs 5F: BL into stairs | RNG Manip on Floor 5 (Quick Save, reload dungeon) 6F: BL D L U LL then Diag DL 3 tiles into stairs 7F: UR1 U1 (Bubble Geodude). BUR to wall, BR (get a light tap from Tyrouge) then BR U L UU RR into stairs 8F: B+A twice, then Tackle Beldum with both. BDD LL D R DDDD into stairs ^NB: If Skitty still Level 6, this won't kill. Instead, move and set the rocks here, Throw 1 then Tackle. Into Items, use Select to sort rocks to the top, and set them. 9F: Throw a rock, Throw a rock + Bubble, Tackle and he dies. (He uses regular attacks off this setup)

(1 Squirtle before and after Sleep, 2 Magnemite's nickname) Go to Pelipper, accept all jobs again (NOT Mt Steel 5F/8F unless Near), Take the 2 in Tiny Woods (and TWC if didn't before) Ideal setup for later for right now is 2/3/3 Head out and talk to Wiggly. Sit through cutscene, end up back at house. Now take 3 jobs in same area (TWC or Mt Steel) - If you can't do this because of delivery missions, go to the shop and look for items so you can.

3 missions - Gengar cutscene | 2 missions - Caterpie cutscene

If you don't have 2 missions in Tiny Woods, Go back to board, accept all missions. Check for items again, and head off to do 2 missions (Probably Tiny Woods)

This will flag Caterpie plot. Head to board, pick back up TWC/Mt Steel missions (do not take Mt Steel 5F unless Near, but take 8F now) And Take all jobs in TWC Now go link moves. Move Tail Whip to the top (R + Up), Link it (R + A). Then link all 3 of Squirtles moves (R+A twice). Head off for Sinister Woods.

Sinister Woods: RNG Manip on Floor 1 | If Squirtle Level 10, turn off Withdraw here 2F: BRR U RRR DD into stairs (Oddish wakes up and touches Squirtle) 3F: BDL, (Squirtle kills Sudo), then BL U L U LLL D L U LLLL into stairs 4F: DL 2 tiles (Squirtle kills Oddish), then BRR D RR and Diag UR 1 tile into stairs ^NB: If Skitty is level 9, only move one tile then Tackle the Oddish, it will kill 5F: DL 1 tile then B+A (Squirtle kills Sentret). DL D and Tackle sentret, then BDDD RRR D into stairs ^NB: If Skitty is level 9, Face first Sentret straight away and Tackle. Then proceed as normal. If still not 9 for the second Sentret, face it and Regular attack as you head to stairs. 6F: BUL L U LL U L U L U R D RR D R into stairs 7F: BDD LLLLLL into stairs | RNG Manip on Floor 7 (Quick Save, reload dungeon) [escape orb here if a mission] If Squirtle Level 10, turn off Withdraw here 8F: BD (Take Tail Whip), D and Diag DL 1 tile into stairs (Walk the ending) 9F: BR U R U RRR and Diag UR 1 tile into stairs 10F: BDR RRRRR (5) and Diag UR 1 tile into stairs 11F: BU L UUU L U L UU L U LL U LL into stairs 12F: BUR into stairs 13F: Boss: Throw Rock at Gengar | Tackle Medicham | Tackle ekans twice| Turn to Gengar and throw 2 rocks ^NB: If Skitty still lvl 8: Rock At Ekans | Tackle Medicham | Tackle Ekans twice | Turn to Gengar and throw 2 Rocks (Likely have to re-set Gravelerocks after first throw unless 10 before the 3 in Mt Steel. If so, unset Withdraw as you do so straight after you throw the first rock, otherwise do it whenever, but must be before this fight)

Head back to bulltein board, get Tiny Woods missions. Ideal setup for later on is 2/3/3 (These can be got after Great Canyon instead for higher risk to save 4 seconds if you want)

Go straight to Silent Chasm (1) Slient Chasm: RNG Manip on Floor 1 (Quick save, reload dungeon) 2F: BDLDL into stairs 3F: U1 L1 Throw a rock, then BLL U LL, then Diag UL 1, then BL, then Diag DL 1 tile into stairs ^NB: Can Tackle instead, but costs ~0.8 seconds 4F: BDL LL U L D L DD L DD into stairs 5F: Move down 1, face L and Regular Attack. BD L D R DD then go DR1 to pick up Power Band, Then equip the Power Band to Skitty. Then BLLLL D LL D LL D L D DR R D R DDD RR into stairs 6F: BDL, face L and Regular Attack Houndour. Regular attack on Yanma. Then move BL U D LL D LL U R UU L UU into stairs ^NB: If Squirtle is level 11: B+A twice instead of attacking. If starts at 11 (Both B+A), then BLLL D LL U R UU L UU into stairs 7F: BLL, waste a turn with BA, Then BD, and Tackle (should crit). Go BD LL D UL LL U L D LLLL U into stairs 8F: BRR then Diag DR 1 tile into stairs (gets Gummi for Magma Cavern) 9F: Move left 2 spaces, look D to Gloom and regular attack. BL U L U LLL U L U L UU BUR U and diag UR into stairs

Afterwards, say you have a stomach ache to Alakazam (2) (If you don't have a good setup, for Jobs before Mt Thunder) - Straight down to Mt Thunder

Mt Thunder: RNG Manip on Floor 1 (Quick save, reload dungeon) 2F: BLL into stairs 3F: BU R U LLL U R D R D L UU LL U into stairs 4F: BUR DD into stairs 5F: UL for 2 to pick up Special Band, then D for 2. Tackle Beedrill, then BR U R U RR UR RRR U RR U into stairs. (Equip Special Band before stairs) 6F: BD RRRRRR (6) D L D R D RRRRRRR D RR ,then Diag UR3 Tiles, BRRRRRR D into stairs 7F: BUL, face U and Tackle Gligar, then regular attack him, Squirtle has the left. Move BUL U L UU RR into stairs 8F: DR1 into stairs 9F: BR D R D, B+A, turn to Manetric and Tackle twice, then BRRRR into stairs. 10F: BUU L U R U R UU R, B+A when stopped by Gravelerock pickup (short,3-25), BRRR UU into stairs

Peak: RNG Manip on Floor 1 (Quick save, reload dungeon) 2F: BD DR DD into stairs (use R to redo the diagonal) ^NB: If you want some exp do this alt strat for 302 more exp for 7 more seconds: BD turn to Manetric and Tackle, BDD RR into stairs 3F: Zapdos: Move right one tile. Now use Attract from Moves, then spam Tackle 3 times

When being asked questions, 1 1 2. Straight down to Grand Canyon

Great Canyon: RNG Manip on Floor 1 (Quick save, reload dungeon) 2F: BD, then Tackle Phanpy. BLL DDD to stairs (If you want a Rawst, go Diag to stairs) 3F: BD then R2, then BUR RRR DR into stairs. 4F: BD L U LL DL L D D R DD L D LLLL DD into stairs 5F: Y to face Vileplume and regular attack, then BR U L U R UUUUUUUU (8), R D RRRR, Tackle Murkrow then regular attack, then BRRR D L D L DDDD LL into stairs 6F: BR D R U RR DR RRR U RRR and Diag DR into stairs. 7F: BRR D RR U R UU R D L (Circle) BU D R UUU L UU into stairs 8F: BUL UU L U L D LL D LL into stairs 9F: Menu (B U A A, start immediately on them) 10F: Turn Up Tauros and Tackle, then BRRRR U R U RRR and DIag DR3 into the stairs 11F: BU LLLL U R D L U R D L U R D L U R D (4 circles) R D L U L, B+A, BR D R U LL U R, B+A, BD R D L U LL BDLDLDL, BD into stairs 12F: BU R UU UR R U RR DR R DR D L D DR D RRR U R U RRR then UR into stairs Attack Xatu. (2)

When back home, 1 2 Squirtle. Activate cutscene in the middle, talk to Wishcash up North and head back out to home. All are 1s until second sleep before you set out as Fugitives (Then it's also a 1, but it starts on 2 - All Set)

Lapis Cave: RNG Manip on Floor 1 (Quick save, reload dungeon) 2F: BR U R U RRR D LL into stairs 3F: Left 1 then Diag DL 1 into stairs (walk this room) 4F: BUUUUU R UUUU UR into stairs (Ignore Nidorina as it Tail whips) 5F: BDR L D L DD L DD into stairs 6F: BRR D then Diag DL into stairs (B into Poke, this is to avoid waking up Nidorino) 7F: BUR then Tackle. Then BRR U R U R U R UU UL U into stairs 8F: BD the diag DL2 DR1 into stairs (Mash R after Sweer Scent, then use it for diags) 9F: Up 1 then Diag UL into stairs (Walk this room) 10F: Left 1 then Diag DL 1 into stairs (Walk this room) 11F: BRR into stairs 12F: BURUR R, Teach Facade from the Ground (over Growl). Then BULULULUL into stairs 13F: BU L U LLL into stairs 14F: BRR into stairs

Move up into Mt Blaze (1 starts on 2, 1 starts on 1)

Mt Blaze: Use Link Box to Link Facade, then RNG Manip on Floor 1 (Quick save, reload dungeon) 2F: BD L D LL D LL U L UU R UU UL U L D LL D LLL into stairs 3F: BD LLLL (4) DDDDDDD into stairs 4F: BRRR D R U RRRR and Diag DR into stairs 5F: Right 1 then Diag DR into stairs (Walk this room) 6F: BL then look down and Tackle, then BDDDD (4) LL into stairs 7F: BRRRR D RR D RR DDDDD R D DL D into stairs 8F: BU L DD into stairs 9F: Diag DR 2 tiles then BRR into stairs 10F: BLL U L into stairs 11F: BD RRRR and Diag UR1 into stairs 12F: BDR RRRR D R U R DR RR into stairs

Peak: RNG Manip on Floor 1 (Quick save, reload dungeon) [Heal to 20+ before stairs if hit] 2F: Diag BDL 1 Tile then BDD L DD LL DD then Diag DL2 into stairs 3F: Moltres: B+A, B+A, Attack, Tackle, Tackle, Tackle, Tackle, (41.9 sec, 0 seeds) ^NB: Can go: BU, Tackle, Tackle, Tackle, Tackle, Tackle (37.5 sec, 1 seed)

1 in the cutscene, then move up into Frosty Forest (1 starts on 2, 1 starts on 1)

Frosty Forest: RNG Manip on Floor 1 (Quick save, reload dungeon) 2F: Tackle the Azurill, then BRD R D L D R DDDDD into stairs 3F: BRR into stairs 4F: BDR R then Diag BDR (Mash R to continue in the direction) to stairs [let Ditto Struggle once] 5F: BD R D DRDR R D RR U RRR U RRRR DD into stairs [Mash B and A through text here] 6F: BUL L D R DDDD into stairs 7F: BDL then turn L to Mightyena and Tackle, then BR LL D LLLL UL into stairs 8F: Diag UL 1 tile, then BLLLLL D LL D LL D L DD Diag DL2 into stairs 9F: BL U R UUU R into stairs

Peak: RNG Manip on Floor 1 (Quick save, reload dungeon) [Squirtle has to be 26+, Skitty 32+ or you'll lose a seed to Metangs] 2F: BDR DL DD LL D R D, then L3 and DL 1, then BD R DD RRRR D RR U into stairs ^NB: There's a Reviver Seed in the stairs room here if you want it, though you almost certainly never want it 3F: BR UUUUU (5) then Diag UR twice then BRR into stairs 4F: BU R D RR U R U L UU R UU then Diag UL into stairs (the seed below stairs is a Reviver Seed) 5F: Articuno: B+A, Tackle, Attract, Tackle, Tackle, Tackle (46.22, 0 seeds) ^NB: Can go: B+A, Tackle, Tackle, Tackle, Tackle (44.66, 1 seed)

Do not give Absol a nickname (2). 1 1 1 before Mt Freeze. Then move up into Mt Freeze (1 starts on 1, 1 starts on 1)

Mt Freeze: RNG Manip on Floor 1 (Quick save, reload dungeon) [Set Absol's IQs on before doing anything, but turn off item master] 2F: BUUU L into stairs 3F: BLL into stairs 4F: U2 Tiles, then BLL D LLLL U LLLLLLL into stairs 5F: BUL L U R UU RR UU into stairs 6F: BU R D R U RRR D L D R DD DL D into stairs 7F: BDR D R D L DDD RR into stairs 8F: BUU into stairs 9F: DL1 tile, then BLL D LL DD L DD R D R U RR DD R into stairs ^Alt: BDR R U RR DD R D L D R DD LLL DD into stairs (this is alt as Vigoroth happened in PB, Absol's IQs on) 10F: BL U L U LLLLL into stairs 11F: BU, Y to face Vigoroth and Tackle, then BL D L U LL UL L U R UU L UU into stairs 12F: BUL L into stairs 13F: BLL U into stairs 14F: BUL LL UU Diag BUL UUU and Diag UL into stairs 15F: BUL LLL U LLLL D L U L DD DL L into stairs ^NB Alt: BUL LLL UU L D LLL D LLLLL into stairs (this seems to spawn a Seviper with Squirtle)

Peak: RNG Manip on Floor 1 (Quick save, reload dungeon) 2F: Move D 1 Tile then Diag DR 3 tiles to the stairs (get interupted by Glalie on last 2 tiles, just let Absol get hit) 3F: BDLDL L D LLLL into stairs 4F: BDD R U RR, then move DR2 Tiles, then R2 Tiles, then UR1 Tile, then BU RRR U R U L UUU RR into stairs

Long cutscenes, then it's mission time. The setup for the future is 3, 4, 2 from here.

Take job in area with 3 missions (TWC ideally), complete them for dream plotpoint. (Just attack in TWC, still Tackle in Mt Steel)

Move straight down so Wynaut will show up, head to board. You only need 4/2 at this stage, if you have 2 Tiny Woods, don't bother getting TWC. Then Pickup Mankeys - and go to Uproar Forest [Still no 5F on Mt Steel unless Near]

Uproar Forest: RNG Manip on Floor 1 (Quick save, reload dungeon) 2F: BUR RR UU RRRR U R D RRR and Diag DR into stairs 3F: BUL L UUU R U R UU UL L into stairs 4F: BU R U L UU UR R into stairs 5F: BDR turn R to Aipom and Tackle, then BD L DDDD RR D RR D RR into stairs 6F: BUUU R UU Diag UL 1 tile, then BUUUU UR into stairs 7F: BUL UU LLLL UU L U L UUU into stairs 8F: BUL L UUU LL Diag UL 2 Tiles then BLL into stairs 9F: Waste 2 turns (probably consume 2 items, a berry/plain seed probably good choices), then Diag DR1 Tile, then BRR U RRRRR D R UU RR L to switch so Squirtle picks up. Then BU LLL D L U, regular attack once at corner, then BL, Tackle Mankey, then BLLL U LL and D1 tile, then DL1 into stairs ^NB: If Squirtle Lvl 14: Do not do the regular attack at the corner 10F: B+A, Tackle, Tackle, Tackle

Give Mankey first Chestnut (1), then cutscene, and give second (1), and third (1) Chestnuts Walk down and out, take Mt Steel 3F Job then Take them all (Tiny Woods & Mt Steel), and do 4 missions in same area (Mt Steel) Go through Blastoise cutscene, then do 2 missions. (Tiny Woods/TWC, just attack)

In Cutscene at Square say let's go (1), then run down to Squirtle and All Set (1, starts on 2) Dream, then down to Magma Cavern

Magma Cavern: If you get Doubleslap before Groudon, Link it on. There is about 7 Belly of leeway assuming perfect Floor 1 without Doubleslap with no errors. Use own discresion. RNG Manip on Floor 1 (Quick save, reload dungeon, on Floor 2 as well) 2F: L1, then face D and Regular attack, L1, then face D and Tackle, then BL D LL D LL D L D LLL DD then Diag DL into stairs | RNG Manip on Floor 2 (Quick save, reload dungeon) If Squirtle lvl 13: L1, then face D Throw Rock, UL1, Y to face D and Throw Rock, Tackle, BL D LL D LL DL L D LL DD then Diag DL into stairs 3F: BDR DD R D R D RR DR UR into stairs. 4F: BL into stairs 5F: BD L U L D L U LLLL D L DD DL D into stairs 6F: U1, UR1, B+A, then BR D RR, UR1, BUU L UU, UR1, BUU L UU L U LL UL1 into stairs 7F: BUR 1 tile into stairs 8F: Throw a rock, Tackle, then BU LLLLL D LL U L U L UU then UL1 into stairs 9F: BDRDR R UU RRRRR DR into stairs (hold R after the 5th Right to diagonal in) 10F: BUL L (Sweet Scent'd) L U LL UUUU (4) LL into stairs 11F: BR UR R DR R D R (Sweet Scent'd) RR DR R D L DD DR RR into stairs 12F: BR U, B+A, BU, B+A, BL, B+A, BU R U UR RR UR into stairs (must cut corners) 13F: BD R D R DDD L D L DD L into stairs 14F: U 2 Tiles, then BLL U LLL D L D LL U LL into stairs 15F: BD LL D LLLLL into stairs (eat Gummi/Apple on this floor, anywhere. If you don't have one, there one just 2 tiles Left of the stairs) 16F: BURUR U RRR U RRRRRRRR into stairs 17F: BUR U R U LL DDD DR D R DD LL D into stairs (R on the third D to ensure Diag) 18F: BUL L D LL DD then Tap B+A for 0.1 (5-6 turns, but Rhydon shows up on screen (not first tile) so should be easy to time) then BL D L DD R U RRRR into stairs 19F: BL, UL, L, DL, D, D, D, BL U LL DL LL into stairs ^NB: If Squirtle lvl 14: BL, DL, L, L, BD L UU LL DL L DL into stairs (Works at 13 as well but costs a reviver seed, saves 5 sec) 20F: BR D L DDD, then Diag DR1, then BD L DDD RRR D L DD R D R D RR U R U R UUUU into stairs | OR for intentional death (to not deal with hunger): BR U R D R (die) and Tackle, then BRRR D L D L D R DD RR into stairs 21F: BD LL U then U 2 tiles, back D 2 tiles, then BLLLLLLL (7) U LLL D L D L DD L DD into stairs 22F: BDL R D L DD L D L U L UU UR R into stairs 23F: BUL U R UU L into stairs

(If at any stage before Groudon you learn Doubleslap, teach it over Attract and Link it. If it is after Groudon, keep Attract instead)

Pit: Only 1 floor, no RNG Manip (Should lose max 2 seeds) 2F: Cutscene 3F: Groudon: BL (dont go right), then face Up to Groudon, Attract and Tackle 4-5 or so Times. ^NB: If Squirtle is level 14, can manip and go BL, then move up and Tackle to not drop a seed. Only do this without Doubleslap

After cutscene, go straight to Squirtle above and All Set (1) - Straight down after dream and to Sky Tower

Sky Tower: No danger of hunger, don't worry about that RNG Manip on Floor 1 (Quick save, reload dungeon) 2F: L3 tiles as you get hit ^NB: If Squirtle 18-48 HP: L, then Diag DL 1, then Diag UL 1 into stairs 3F: BUR U into stairs 4F: BR, throw a Rock, then BRR U L U L UUUU R into stairs 5F: BD R D R D LL D LL Diag BULUL into stairs 6F: BR LL D L D L DD L DDD into stairs 7F: BDR R into stairs 8F: BUL UU L D LLLLLL U L D LL D and Diag DL into stairs 9F: BU L U L U RR D R D R D L U LL U LL into stairs 10F: BDR UR R DR RR UR R DR into stairs 11F: BDL DD L D (Hail) LLLL into stairs 12F: BR U (Tackle) U L UUUU into stairs 13F: BD RR into stairs 14F: BRRRRR U R U R UUU LL into stairs 15F: BDR R D (Hail) D L (Hail) L DD R (Hail) DR R into stairs 16F: Diag DL 1 tile then BLL D LLL D L DDD then Diag DR 1 tile into stairs 17F: BD L U L U LL D L D L DD L D R DDDD L into stairs 18F: Face UR and Tackle twice, then BU (Hail) and regular attack 3 times, then BRRR U and B+A until Hail, then L UUUUUU R UU into stairs (If DS, regular attack after first Tackle) If Blast: Face UR and Tackle, then Blast Seed, then BU (Hail), then BRRR U L (Hail), then BUU UL LLL (Hail), then BRR U (Hail) R UU UR R into stairs If lvl 15: Face UR and Tackle twice, then BU (Hail), BRRR U and B+A until Hail twice, then L UUUUUU R UU into stairs 19F: D 1 then Diag DL 2 tiles into stairs (Walk this room also) 20F: Y, turn Right and throw a rock at Solrock, move UR1, B+A (2 tiles, second is slow as scizor shows up), BUU, Tackle, Throw a rock, then BU R UU RR U into stairs If 14 into 15 After Solrock: BUU B+A, Tackle, regular attack, then BU R UU RR U into stairs If lvl 15: R 1 Tile, Y to face Solrock and Tackle twice, then BUU, Tackle Scizor, then BU R UU RR U into stairs If DS: R 1 Tile, then UL 1 Tile, then face R and Tackle Solrock, then BUR U, then Tackle Scizor, then BU R UU RR U into stairs 21F: BR D RR D R D R DD LL DD R into stairs 22F: BDR UR R U RR D R DD R DD into stairs 23F: BD into stairs 24F: BDDDD R DDD L U L U LL U L U L U R UU L into stairs 25F: BL B+A DD R D R D RR DR R UR into stairs

Peak: RNG Manip on Floor 1 (Quick save, reload dungeon, on Floor 3 as well) 2F: BR D L D L D L U LL D L, then B+A as Claydol Teleports, then BL U R UUU LL into stairs 3F: BL D LL U L DD L DDD and Diag DR 1 tile to stairs | RNG Manip on Floor 3 (Quick save, reload dungeon) 4F: BRR D RRRR U R D RRR U R D RR U then Diag UR 1 tile to stairs 5F: BL, then regular attack twice, then BD LL U L DD L DDD and Diag DR 1 tile to stairs 6F: BDDD R into stairs 7F: BDR R UR R D R D RRR, then Diag UR 1 tile to stairs | RNG Manip on Floor 7 (Quick save, reload dungeon) 8F: BR D L D L D L U LL D L, then B+A as Claydol Teleports, then BL U R UUU LL into stairs 9F: Rayquaza: B+A, 6 Tackle (needs 1 seed) | R1, 4 Tackles, Attract, 2 Tackles (0 seeds) 41.8 | 45.6

If DS: No RNG Manip on Floor 7 8F: Throw Rock, L1, Face Back and Tackle, then BL D LL U L D R DD RR into stairs 9F: R1, throw 2 Rocks, 4 Tackle (0 seeds, must heal to 34 before going in or its 1 seed)

Just Hold B through text to the end.

(A quicksave takes about 20 seconds)