Forums  /  Paper Mario  /  New type of lowest level run N64

So I have done lowest level runs of Paper Mario before but ive decided to make things more difficult, but im not sure if it is even possible yet. I'm wondering what you guys think.

The original rules:

-Lowest level possible (only gain starpoints if there is no way around it, lots of fright jars...)

-5HP 5FP (as soon as you reach level 3 you immediately go to Chet Rippo and downgrade your HP to 5, you have to level up BP and FP once each to do this. after this is done you can only level up BP)

-No FP Plus or HP Plus (pretty self explanatory)

New rules added:

-No danger Mario badges (any badge that helps mario while he is in danger, which means 5 health or less are not allowed, so no Last Stand, Power Rush, Mega Rush, or Close Call)

Leveling up partners is allowed, which lets you use Air Lift on the the Stone Chomps in chapter 2.

The reason im trying this is because the game gets way to easy on a lowest level run once you get the danger mario badges because your always in danger. Have any of you guys tried this before? Im grinding through it rite now


I'm not entirely sure if someone did a run with the exact rules you described. People usually skip the Lucky Star (and sometimes Goombario) for a "low level" run.