Speedrunning Guides WIP thread
6 years ago
Canada

This thread will be used to discuss and add new information to a series of guides being worked on.

Crrently working on an intro to wow speedrunning guide: https://www.speedrun.com/wow/guide/vbve1

At the moment I'm looking for information on the different classes and what makes them specifically good at speedrunning. I may adopt a standard format for posts later to make writing easier, but for now post whatever you know however you like. Thanks :D

Edytowane przez autor 6 years ago
Tamlord to się podoba
Canada

This is basically what I'm looking for. I just copied relevant tooltip info from wowhead and sorted it.

Demon Hunter

[All Specs]

Double Jump (Passive) Requires Demon Hunter You are able to jump again while near the apex of your first jump.

Glide (Passive) Instant 1.5 sec cooldown Requires Demon Hunter Reduces your falling speed.

You can activate this ability with the jump key while falling.

[Havoc]

Mastery: Demonic Presence (Passive) Requires Demon Hunter (Havoc) Increases your Chaos damage by 12% and your movement speed by 8%.

Fel Rush (Spell) Instant 10 sec recharge 2 Charges Requires Demon Hunter Rush forward, incinerating anything in your path for (294% of Attack power) Chaos damage.

Vengeful Retreat (Spell) Instant 25 sec cooldown Requires Demon Hunter Remove all snares and vault away. Nearby enemies take 100% Physical damage and have their movement speed reduced by 70% for 3 sec.

Netherwalk (Talent) Instant 2 min cooldown Requires Demon Hunter (Havoc) Requires level 104 Slip into the nether, increasing movement speed by 100% and becoming immune to damage, but unable to attack. Lasts 5 sec.

[Vengeance]

Infernal Strike (Spell) 30 yd range Instant 20 sec recharge 2 Charges Requires Demon Hunter (Vengeance) Leap through the air toward a targeted location, dealing (316% of Attack power) Fire damage to all enemies within 6 yards.

Spirit Bomb (Talent) 40 yd range Instant Requires Demon Hunter (Vengeance) Requires level 108 Consume all Soul Fragments within 25 yds and then explode, afflicting nearby enemies with Frailty for 20 sec and damaging them for (180% of Attack power) Fire per fragment.

You heal for 20% of all damage you deal to enemies with Frailty.

Last Resort (Talent) Requires Demon Hunter (Vengeance) Requires level 110 Sustaining fatal damage instead transforms you to Metamorphosis form, and returns you to 30% health.

This effect may only occur every 8 min.
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Archive Project is Complete!

Hi all,

I am happy to report that the archive project is just about complete! You are now able to see runs that used to live on on the following leaderboards

  • [Legion Archive](http
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