Komentarze
Uusimaa, FinlandUrQuan7 years ago

Here's a Talisman "riddle" for you guys.

Your Craft value is 3. You have no items, followers, throphies, spells, Strength or Craft tokens. There are no Omens. The ending is not relevant. There is no innate character ability which is relevant.

You arrive at the Mines. You roll a total of six on your roll. But nothing happens! You may move on during your next turn....

What happened?

Maybe this is almost common knowledge, but this confused me for longer than I would like to admit, and I was staring at the recording.

One other weird thing: If you have Reaper enabled, Frostmarch disabled, you may choose which Warlock's Quest to take.

Uusimaa, FinlandUrQuan7 years ago

omeganumber, it was a valiant effort to find a more "normal" category in A Hero Rises, but unfortunately I did find a couple of faster strats already.

My original idea was to start with Haunting Poltergeist as Wizard and walk back and forth between the Graveyard, but faster and actually more consistent was my current route as you can see.

I do have one tentative suggestion for a category if you want; "Confront the Dragon King". The default ending actually changes to that if you have Dragon Tower or Dragon Realm enabled (I think Dragon Tower is the default among those?), so an argument could be made for that ending having its own category. While you can still fly past the harder Inner Region or the Dragon Tower with Arnkell or Lord of Darkness, you do have to fight the Dragon King, where there should be somewhat limited ways of cheesing him. Not being able to cast spells on creatures in the Inner Region limit your options especially for anything halfway consistent. I still think there is going to be some sort of yolo-strat, but maybe you can't go straight there like in Any% or Vanilla%. Of course, the other "boss" endings would be similar to this but since we don't want each one as a separate category this would nicely cover all of those under one category.

And one small thing, with the Rules for A Hero Rises: "All House Rules must remain on default settings". You do have to change "Default Ending" to "Revealed Ending".

Uusimaa, FinlandUrQuan7 years ago

I guess I was mostly talking about "All Expansions" there. With non-default endings the route could be different, all expansions or not, but with all expansions Crown of Command is still the default ending (not Dragon Tower or Dragon Realm for example), although I actually wasn't sure about that since there is no "restore default options". In any case, I still think "All Expansions" is a little bit weird since there are more of them coming out.

In regards to something like "Any% - Ending X", that could be okay if there is something particularly interesting where you have to play slower. However, I would not like a thousand different categories for each ending, especially since many of them would have the same Any% route, or the same route between them, but yeah, like you said, there are some of those weird one's. Haven't though about it yet if they make sense or not, but of course if there is something you really want to run I won't protest that category being added.

Uusimaa, FinlandUrQuan7 years ago

Since the route would be so similar I don't think I'm interested personally. I guess I'm not interested in All Expansions for the same reason; the route should be the same as Any%, only with more RNG still. If you or anyone is planning on running that then it's fine of course but otherwise you could remove that category for now.

Uusimaa, FinlandUrQuan8 years ago

As with most older games / console ports, AI, polling rates, physics etc. are tied to FPS. At the scripted parts in Invasion and Post Office you can gain a non-trivial amount of time with high FPS.

High framerate does mess with jumping inputs somehow, but it can be mitigated with jump bound to scrollwheel. Also there is a potential skip in Post Office enabled by high framerate which might be enough of a timesave that not being able to jump properly doesn't matter.

Would presumably cause an arms race to play on lower settings / faster computer. Also, doesn't happen to me but there seems to be a bug where FPS can affect player movement speed too:

In the interest of an even playing field it would then make sense to require 60 FPS for future runs.

Simplest solution, in Freedom.ini: DisableVSync ---> EnableVSync

Should be fine to enable it in drivers too. If you have a 120 Hz monitor I'm guessing you have to do it in drivers, or with third-party tools. For Nvidia: Nvidia Control Panel, Manage 3D Settings, Program Settings, add Freedom.exe, Vertical sync On.

But yeah, if mods agree you could add this to the Rules.

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