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United StatesReece655369 years ago

Here is my time :)

Collecting the Bonus Coin First going inbounds and then Collecting the Remote then Teleport Back to Collect the Collectable 57.93

It appears that it doesn’t loose much time if you go inbounds after collecting the coin compared to getting the remote first. So I guess we should always try and attempt the fast way. What do you think about this? :) About the 2 clips in this video, the first one is consistent for me but I only got the second one once and it is really inconsistent.

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United StatesReece655369 years ago

Ok, here are my new times. :)

Collecting the Bonus Coin First and then the Remote then Teleport Back to Collect the Collectable 32.54 seconds

Collecting the Remote First and then the Bonus Coin then Savewrapping to Collect the Collectable 57.01 Seconds

Collecting the Remote First and then the Bonus Coin then Travel Back to Collect the Collectable 57.39 Seconds

Your strat saves about 25 seconds for the PS route :D

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United StatesReece655369 years ago

I start the timing when I collect the bonus coin and end the time when I collect the collectable to open the Lake Flaccid door up. Thanks for showing me this Wreck Room video and making a video for the Slappy Valley clip :) I did a practice run and everything seems to be going great. I found nothing to be improved on. :P That is interesting about the PAL version. I wonder if this category can sub the N64 Any% No Item Duplication time. :)

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United StatesReece655369 years ago

Ok, sounds great :D I timed the PS save wrap from collecting the bonus coin in the training area of Mission Control (when doing the safe route) since the PS save wrapping is much slower then the N64, so here are my times:

With Savewrapping 20.51 seconds

Without Savewrapping 21.39 seconds

I will do a practice test run of this category and get back to you. How do you do the Slappy Valley clip setup? Do you want us to work on routing the PAL version route as well? :)

United StatesReece655369 years ago

Right, I timed 1 remote from the beginning of the 3rd coin :) Here are my final times :P

Holy Moses: Collecting a remote from the beginning to the end while collecting the 3 bonus coins 1:51

Holy Moses: Collecting a remote from the beginning of collecting the 3rd coin to the end 0:41

Holy Moses: From the beginning to collecting the 3 bonus coins 1:10

Western Station: Collecting 2 Remotes with the 3 bonus coins 1:35

Western Station: Collecting all 3 Remotes with the 3 bonus coins 2:30

Hmm, if we decide to not collect a Holy Moses remote, then it would take us 1:10 to collect the 3 coins in Holy Moses, and 2:30 to collect all 3 remotes (with 3 coins) in Western Station. So 1:10 plus 2:30 is 3:40.

If we decide to collect a Holy Moses remote, then it would take us 1:51 to collect the 3 coins and an extra remote in Holy Moses, and 1:35 to collect 2 remotes (with 3 coins) in Western Station. So 1:51 plus 1:35 is 3:26 that is 14 seconds faster compared to 3:40.

So I think we could collect the remote from Holy Moses instead of not getting it. What do you think? I think it’s great that the PS route is this different from the N64 route :D

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United StatesReece655369 years ago

Oh, thanks for telling me about Buccaneer Program :) Here are my Western Station times.

3 Remotes: 2:30 2 Remotes: 1:35

Collecting 2 remotes is nearly a minute faster without collecting the 3rd remote. I used the route that I mentioned before for the 3 remote route. Here is what I did for the 2 remote route: Get on the donkey to climb the hill. While going to the checkpoint area, make Gex get hit 3 times by the 3 cactus spots that are in the way. Jump up to the checkpoint, get on the donkey, and hit the checkpoint. Go and collect the bonus coin and jump up to the high grounds from where the bonus coin is at with the donkey. TV Cancel off of the TV and drop down directly to where the entrance of the “Collect 5 of a Kind” TV area and go in. Collect the 2nd bonus coin. Get hit and spawn back to the checkpoint. The ending is the same compared to the 3 remote route. :D

I think skipping the “Collect 5 of a Kind” remote could be the fastest way. What do you think about the 2 remote route? I will try and improve on any routes too :)

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United StatesReece655369 years ago

Nice thinking about the life flies :D Hmm, I timed some long remote detours that I could think of and also timed collecting 1 remote from the end of collecting all 3 bonus coins in Holy Moses and it appears that “Survive the Wall of Death” remote in Buccaneer Program is the longest remote that we could skip. The next is “Collect 5 of a Kind” in Western Station. :)

Times “Ride the Camel to the Ancient Temple” remote in Holy Moses About 0:42

“Survive the Wall of Death” remote in Buccaneer Program About 1:03

“Collect 5 of a Kind” remote in Western Station About 0:51

So I guess we could skip the Buccaneer Program remote, what are your thoughts on this? :P

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United StatesReece655369 years ago

I find it really strange as well :P I did fly low and maybe it’s a console problem or something. I also tried what you said but no luck. Here are my guesses on getting remotes while collecting all 3 bonus coins in Holy Moses.

1 remote: 1:50 2 remotes: 3:55 (1:57.5 per remote) 3 remotes: 4:50 (1:36.6 per remote and does a 1 frame TV cancel trick)

Adding in another 1 frame trick in the run can make the category more frustrating in RTA. The time to collect all 3 bonus coins and exit the level is 1:11 but also collecting 1 remote with that from the level is about 1:50 so I think we should collect at least one remote in this level. What do you think? I wonder what remote we could remove from the run if we only get 1 remote in Holy Moses. Do you know the average time that you get for each remote or the longest remote to get on the N64 version? So many things to think about, lol :)

One possible Western Station route: Get on donkey to climb the hill. Get off the donkey and karate kick all the way to the first card. Jump to the checkpoint and go to the top of the mountain with the donkey while hitting the checkpoint in the process. TV Cancel off of the TV and while on the donkey, go and collect the bonus coin that is on top of the gray building. The bonus coin might disappear in the process of TV canceling so if that happens then have Gex kill himself and the coin will reappear. I wonder if there is a setup for the TV cancel to prevent that such as TV Cancelling or even jumping (while on the donkey after TV canceling) in the opposite direction of the coin. :P

Anyways, drop down and get the card inside the gray building and collect the third card from the 2nd gray building and die from the flames after collecting the card. Gex will spawn beside the checkpoint. Now it is pretty much the same route that the N64 route does from this point on. Get the 4th card from “Itznot Mine” and back, making sure to let the skeleton guy hit you twice with his head. Then go up the sandy hill and get off the donkey. Collect the 5th card on the train track and go inside the TV area. Collect the 2nd bonus coin before doing the N64 TV cancel strat. After the TV cancel, collect the third bonus coin and remote.

If by any chance the Any% route has too many death abuses then we can always TV cancel off the 2nd TV with the donkey and go to the third TV without dying. What do you think about this route? :D

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United StatesReece655369 years ago

Yeah, it softlocks everytime. I think that is because the PS version gets a fatal error. :P I tested all three WW setups for quite some time and unfortunately, I only got the first original setup that you posted. I guess having the PAL version is a huge advantage over the NTSC version with the WW :)

Here are my Holy Moses times.

2 bonus coins: 0:14 3 bonus coins: 1:11

I got the 3rd coin quickly by standing on top of the first platform that blows fire in that room and then shoot up at that coin. I wonder if this video’s route can be used or not to get remotes quickly.

There are a total of 33 bonus coins and we need to collect 31 coins for this Any% route. We could…

A: Collect 2 bonus coins from Holy Moses, don’t collect the longest bonus coin to get in the other levels besides Holy Moses and Mythology Network, and get all 3 bonus coins in Mythology Network.

Or

B: Collect all 3 bonus coins in every level besides Mythology Network and only collect 1 bonus coin from Mythology Network.

There could be better options, what do you think? :D The average bonus coin to get in Holy Moses if we collect all 3 bonus coins is 23.66 seconds and the average bonus coin to get in Mythology Network if we collect all 3 bonus coins is 47 seconds so personally I prefer Choice B over Choice A. Here are my thoughts for now :)

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United StatesReece655369 years ago

I didn't beat the boss yet with WW. I want to say this really quick to you before my testings: Whenever I enter the bossfight entrance with a karate kick skipping the door (Like the N64 route does), it softlocks every single time. So if you are doing that, then maybe that is the cause of the softlocks that you had? I’ll get back to you later on with the times and everything else. Great setup! I will test this out for sure :D

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United StatesReece655369 years ago

Good job on the Slappy Valley setup! :D I timed how long it would take me to get 1, 2, and all 3 bonus coins in Mythology Network. Timing starts when I first move Gex in the level and ends when I exit the level.

1 bonus coin: 0:34 2 bonus coins: 2:03 3 bonus coins: 2:21

I wonder if going for all 3 bonus coins is worth it or not :P I guess another level that I have to time is Holy Moses.

There are also 3 unnecessary hard skips that I didn’t go for that could be used in a TAS. The first skip involves jumping on a flying rezling from the second huge cloud directly to the high grounds that skips the second Hercules power up. This skip saves around 15 seconds. The second skip again involves Gex jumping on a rezling, but this time from the third huge cloud and it saves around 4 seconds. The third skip is jumping from the moveable column where Alfred is at directly to the checkered platform, skipping the 3rd Hercules powerup, saving 16 seconds. I wonder if there is any way going up the waterfall at the beginning. :)

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United StatesReece655369 years ago

I can try working on a route :D

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United StatesReece655369 years ago

Nice Setup! :) This should make runs more enjoyable.

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United StatesReece655369 years ago

Ok, I understand :D

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United StatesReece655369 years ago

All these points make sense to me so far :) I like the name “Any% Item Duplication” in this situation as well. I’m good either way on what this category is going to be called :D I personally don’t mind if the new category is going to be hidden or not as long as it doesn’t affect PS1 Any%. I like the variables for ID/WW idea but I think I prefer to keep the subcategories and keep Gex 3 PS1 and N64 times on the same page :)

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United StatesReece655369 years ago

Really cool glitch :D Great job on finding them lately! I think adding a category that abuses this glitch for Any% to the leaderboards will be great. I agree with the Any% names that andypanther gives. I wonder how low runs can go now with this glitch. :)

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United StatesReece655369 years ago

I’m kind of leaning towards not removing the PS1/N64 subcategories. What are your thoughts in adding in a “100% Completion” category to them? :)

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United StatesReece655369 years ago

This sounds like a great idea :D There is a chance that the wrong warp could not work on the PS version so that version could only have 2 categories but that is fine by me. Maybe we could use this idea for all 3 Gex games? :)

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