Is It Possible To Manipulate Cointoss?
4 years ago
Portugal

Is it possible to manipulate cointoss on BBG? Also why am I getting FPGs instead of BBGs?

Dolnośląskie, Poland
  1. No, it's not possible. That's why it's called "cointoss", because it's pure 50/50.

  2. Your sub-pixel position is different, probably because you jumped too soon.

Oklahoma, USA

I thought fpg meant you were a frame too early (or was it too late?) my understanding is that if you get fpg, you did something wrong with inputs

Sidenote, wouldn't it be nice if 1-1 fpg were that easy? :) sure makes it simpler when you can bounce off a bullet.

Edytowane przez autor 4 years ago
Thelxinoe to się podoba
Texas, USA
WeryfikatorThelxinoe
He/Him, They/Them
4 years ago

@Darpey yeah if you get fpg it means you jumped early but won cointoss. at least im pretty sure.

Darpey to się podoba
Portugal

From what I have seen on my attempts I got FPG because I was one subpixel lower...? All my BBG attempts that got BBG seem to be a subpixel higher when they bounce off the bullet and the ones that got FPG seem to be a subpixel lower when they bounce off the bullet.

Antarctica

It is possible to manipulate cointoss if u are able to get past plant jump the exact same speed every time with 100% consistency and are able to jump on the exact same spot for bbg with 100% consistency But realistically for most ppl thats p. hard

Oklahoma, USA

@Th3Re4l - "[...] seem to be a subpixel higher when they bounce off the bullet and the ones that got FPG seem to be a subpixel lower [...] "

If it's visually higher or lower, wouldn't that mean it was a PIXEL higher/lower, rather than a SUB pixel?

My understanding is that subpixel is the continuous distance variable in the back end coding behind the integer of a pixel.

Lul_ecks_dee to się podoba

@Darpey It wouldn't be nice if you had to bounce off an enemy to do FPG in 1-1, I'm more consistent at FPG than BBG (30% vs 18%, no thank you) @darG It's not impossible to manipulate cointoss, you can have some sort of say in cointoss by being consistent in your inputs like zsjetu9 said. I once was more than 50% consistent at beating cointoss when I was going for 456, but now my consistency went a little oomfonninf, so I gotta get back to 8-2 pracc.

zsjetu9 i darG podobało się to
United States

Assuming you jump from the middle step and win cointoss, then if your Sockfolder value is:

  • Between 0D9B80 - 0D9FF0, then you get half FPG
  • Between 0DA000 - 0DA070, then you grab the bottom of the pole (flag comes down)
  • Between 0DA080 - 0DA270, then you get BBG
  • 0DA280 or more, then you bump into the side of the block. (Hopefully these numbers are correct. I haven't double-checked them in a while)

If you don't win cointoss, then I don't know what happens. You probably just always grab the bottom of the flagpole, I assume.

zsjetu9 i Darpey podobało się to
Portugal

Thanks for the try Winkle, but I don't have a computer, so I can't use the practice rom hack, but thanks still :)

United States

Basically, half fpg just means you landed too far to the left.

Darpey to się podoba
Statystyki gry
Obserwujący
7,830
Przebiegi
8,848
Gracze
1,796
Najnowsze wiadomości
Requirements for High-Level Any% Runs

Any% (NTSC) runs below 4:57.000 must now fulfill additional requirements in order to be verified.

  • The run's full session must be included in the submission description.
  • For emulator runs below 4:57.000, some form of input display must be visible for the duration of the run. A hand-cam or input
4 months ago
Najnowsze wątki
Opublikowano 4 months ago
games:thread_reply_count
Opublikowano 7 months ago
games:thread_reply_count
Opublikowano 2 years ago
games:thread_reply_count
Opublikowano 3 years ago
games:thread_reply_count
Opublikowano 4 years ago
1 odpowiedź
Opublikowano 9 hours ago
games:thread_reply_count