Lag
6 years ago
Virginia, USA

So I am playing this w/ an original disk on a fatboy ps2. Whenever I get into a firefight the game lags quite serious. Is this a hardware (PS2, Disk) or a software (Game Data, PS Firmware) issue? is it unusual or pretty standard? How much time do I lose in the long run if, assuming every fight with Morbots firing weapons causes lag, I play like this? You can check my Twitch VoDs for an idea on the lag. Do Ore Die is were it first gets bad when all the Morbots come down the elevator.

PS The main things I notice are frame drops and my Spew seems to randomly stop firing and/or refuse to start firing if Glitch is moving.

Thanks

Yeah that's all normal for the PS2 version. You can help negate the effects by looking away from large explosions and other particle effects. Really all you can do beside switch versions.

As far as how that lag effects the IGT (In game time) that we use for ILs (individual levels) needs further research.

Theirs also the particularly infuriating issue of eaten inputs, which is what you were experiencing when the spew wouldn't fire.

Lag spikes include the elevator in do or die and the first time you see the loader in cleanup. Lag reduction is important in these sections even on xbox 360.

update:

We have determined that the OG Xbox console has the least lag of all versions.

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