Any% (Bad Clone Route) - Kylovic - June 9, 2017 (OUTDATED)
Guides
/
Any% (Bad Clone Route) - Kylovic - June 9, 2017 (OUTDATED)
Updated 2 years ago by Kylovic

Original guide made January 17, 2017. Updated June 9, 2017 (see changelog below) . #WARNING This is less of a "guide" than it is just notes to help during the run. Nothing is written in great detail and a lot of stuff is abbreviated. If you have any questions regarding the route, ask me (@Kylovic) or consair (@Consair7) for help.

#CREDITS Original Route by Luckytyphlosion. He found all the glitchy stuff so credits to him. I only rewrote his route and added things. I also took some stuff from Consair's 16:34 wr run so some credits to him.

#ROUTE ##TID Manip

  • manip for 55785 TID
    • vid:
    • writeup
      • start thru credits
      • 7 backouts (hold b + start buffer)
      • 2 full music cycles
      • 1 | 1 2 3 4 5 | 1 | 1 2 3 4 5 | 1 | 1 2 3 4 5 | 1 ^ 4 backouts
      • a-buffer for ng

Early || --- 39773 | 07704 | 38120 --- || 55785 || --- 64016 | 02890 | 58298 --- || Late

##Intro

  • name player aaaaaaa (7 lower case a's)
  • sunday/no/yes

##Early Game

  • get Cyndaquil (stats don't matter)

  • run away from every encounter

  • mr pokemon (no need for any potions)

  • rival: leer x1 then tackle

    • MUST WIN the rival fight (reset if not)
  • go back to Elm's lab, get poké balls

##Bad Clone Setup

  • catch dummy pokemon for cloning (any lvl 2-4 Pidgey or 2-4 Ratatta works)

  • swap tackle with smokescreen (use select during encounter)

  • enter cherrygrove center

##Cherrygrove Center

  • clone cyndaquil:

    • 1 Cyndaquil in party. deposit it, perform a regular clone
    • move w/o mail the clone to the party. now you have 2 in party. deposit both. regular clone again
    • move w/o mail both clones to the party. now you have 4 in party. deposit 2. regular clone
    • move w/o mail one clone to the party. now you have 5 in party, 1 in box that stays in there
  • begin bad clone attempts: deposit all 5, reset earlier than regular clone

  • once have bad clone, deposit 3 cyndaquils, withdraw bad clone

    • the bad clone is always female, is type steel with some glitched stuff and HAS NO MOVES <-- important
    • if you get a bad clone WITH MOVES, try again cause it's useless
  • timings:

    • regular clone: fade out reset, a press right after
    • bad clone: power off after YES click
  • swap regular cyndaquil to 4th party slot, dummy poke should be in third, bad clone should be in first

  • name boxes: BOX 1-5: ; H é [mn] 2 H é T 'd ; U g é S 'd H E ; é & 2 'v 't é ( 'd ; U é ! 2 p p p é ; 4 é d 2 [pk] [pk] [pk] 'd

    BOX 8: ; X X X E g 'm v 2

##Stupid Glitch that (almost) never works

  • walk to this location, save while facing up: http://puu.sh/tmO7g/9170048d77.png

  • type d0 glitch grinding:

    • walk up 1, right 4 so that the player is below the first tree after the pathway and the mart door appears on screen
    • open pokemon menu, view bad clone's moves through move menu
    • continually press up until you hear bonking, can back out and re-enter if too many sprites on screen (not sure if does anything to prevent crashes)
      • soft reset on hard locks, reset on crashes
      • on bgb, if invalid opcode debugger pops up, right click bgb -> other -> reset gameboy
    • once you hear bonking, (refresh screen through select/start), walk left 1, up 5, left 1, right 2, press A to talk to red
  • timing ends after the last ... textbox closes.

#CHANGE LOG

  • Jung 9, 2017:
    • changed tid manip vid
    • added tid manip writeup for easier use
    • removed extra stuff for 55774 tid (old and way to slow)
  • June 18, 2017:
    • changed smokescreen switch timing
    • added timings for regular and bad clone