Forum posts

Forum: The Site

Thread: Site Bugs

Started by: ZephilesZephiles

Nicovideo Embed doesn't work.
For example, when I open this page in Chrome https:/​/​www.​speedrun.​com/​dk4/​run/​z01099jy
Chrome DevTools says an error message:
> Mixed Content: The page at '' was loaded over HTTPS, but requested an insecure script ''. This request has been blocked; the content must be served over HTTPS.

This bug is also reported by Robert_Ordis 9 months ago 🙁 https:/​/​www.​speedrun.​com/​post/​hipo9



Forum: Xenogears

Thread: Pingval's Save glitch can be performed on the US version of Xenogears

Started by: KrayzarKrayzar

I'd like to add an information to reduce time.
If you reset once about 0.8s or more after Power-On, Fast-Reading is applied to not only AnimeMaker but also Xenogears. (just like this video: )
Why I didn't do that in 19:49 run is, I used SCPH-90000, a console that Fast-Reading doesn't work for Xenogears.

KrayzarKrayzar likes this. 

Forum: Uncharted Waters: New Horizons

Thread: stop timing

Started by: pingvalpingval

I'm worried about points other than texts. But for now, separating categories perhaps can't be avoided 😣.


Forum: Uncharted Waters: New Horizons

Thread: stop timing

Started by: pingvalpingval

Good. Thanks for accepting my suggestion.

If there is no big difference between Japanese and English versions, I feel we can register below runs, with re-timing. But I couldn't find about info of the difference.

SNES JP records (from Power On to KOEI logo full fades in after ending):
- Joao's Story in 2:55:09 :
- Ernst's Story in 1:37:56 :
- Pietro's Story in 1:47:56 :
- Ali's Story in 1:52:33 :


Forum: Uncharted Waters: New Horizons

Thread: stop timing

Started by: pingvalpingval

In order to unify timings on all stories, I would like to suggest changing your stop timing.
It is "defeating the flagship/commodore of the final enemy fleet" currently (I guess the reason is ending starts just after some texts). But in other 4 stories, ending starts after entering various buildings. Therefore Catalina's stop timing can't be applied to them. This is why I think it is better that you change stop timing.

Below are examples of new stop timing:
1. "xxx day voyage" clearly appears ( https:/​/​imgur.​com/​g416CFr )
2. black screen just before "xxx day voyage".
3. KOEI logo clearly appears after ending (common on nicovideo; https:/​/​imgur.​com/​3WS7h3E ).

BTW I remembered there was a old record in Japan. 580's Catalina 1:23:24 (SNES JP) on this leaderbord: https:/​/​w.​atwiki.​jp/​timeattack/​pages/​341.​html
(notice that timing is from NEW GAME to a quill pen disappears on FIN screen.)
He has a twitter account: https:/​/​twitter.​com/​580ta
But he haven't tweeted for 6 years. Contacting him may be hopeless 😣


Forum: Touhou Kaeitzuka ~ Phantasmagoria of Flower View

Thread: I'd like to re-regist my records with replay time

Started by: pingvalpingval

After being verified my Lunatic 8m55s, I found that replays are faster approximately 20s than their actual play due to very fast text skip.
"Replays allowed" is written in the rules and Easy Category players have submitted with replay time.
So I'd also like to re-regist my records with replay time instead of current one.
Is that allowed?

- Lunatic 8m55s in Actual Play:
- 8m35s in Replay:

btw, I made AutoSplitter for PoFV. I'm glad if this helps your run.


Forum: Final Fantasy VIII

Thread: Informations about Misc Categories

Started by: OnychuOnychu

Hello. I am one of FF8 JP runners and would like to assist opening JP category.
However, though the biggest Japanese FF8 speedrun community is nico (ニコ生), I am unattached it.
So I might be the odd one out in JP runners.

Japanese de-facto FF8 JP leaderboard is here:
(though it is limited to records that have been achieved on nico streaming)
As W1ndows91 says, we can't see movies of most of them now. So JP category probably should be as misc category.

ElbodyElbody, SaiyanzSaiyanz and OnychuOnychu like this. 

Forum: Dragon Quest V (PS2)

Thread: Default Category/デフォルトのカテゴリ

Started by: HoishinHoishin

Hi. Thank you for registry my records all the way.
I'm going to give my opinion as a Japanese PS2 DQ5 speedrunner, who isn't familiar with NA rules.

1. I think Any% should be default as it is. Because people might feel this game is tough if Glitchless which takes at least almost 6h is default.
2. I think that there is no problem with NA timing because there is no need to set JP timing as default.
3. How about if you refer to other DQ series speedrun as for turbo? I know only that turbo is unused in DQ7 (DW7) despite that length, though.
I don't know about English Patch well. So I can't say anything about it.

I hope you'll hear various people's opinions.


1. このままAny%がデフォルトでいいと思います。最低でも6時間近く掛かるGlitchlessがデフォルトだとハードルが高く思われてしまいそうなので。
2. デフォルトがJP timingである必然性は特にないと思うので、NA timingで構わないと思います。
3. 連射機の可否は他のDQシリーズのspeedrunを参考にしてみるのはどうでしょうか。自分はDQ7があの長さにも関わらず連射機なしという程度しか知りませんけども。


HoishinHoishin likes this.