Phantasy Star Complete Collection
6 years ago
Pennsylvania, USA

See the last paragraph in Development here https://en.wikipedia.org/wiki/Phantasy_Star_Collection#Development

Essentially, this is the third collection of Phantasy Star released for the PS2 as an NTSC-J exclusive game (and Japanese exclusive PSN on PS3), however unlike the previous collections, this game has all 4 of the Phantasy Star games in both English and Japanese, despite being region locked to NTSC-J

The reason this is being brought up is because I would like the use this version and compete fairly amongst the other releases of Phantasy Star games as it was both the cheapest and best option for video quality. So I thought I'd detail a little bit of the options.

This game has a lot of different resolutions the game can be set at, which consists of 240p, 480i, and 480p options. This seems to be purely to make the game look best with however the TV you are using. In addition, it has a "smoothing" option which is pretty much an option I've always seen people say to leave alone (and makes the game not look at all the way us Nostalgia folks like).

The game has a Sprite Limit option defaulted to OFF. Self-explanatory but it's there.

There's also a CPU overclock setting, defaulted to Normal, once again self-explanatory.

The 2 biggest things this version has that no other Collection has for its English counterparts are the game speed and the difficulty.

There are 3 difficulties, Normal, Easy, and Very Easy. Normal is played like the game was intended, whereas Easy and Very Easy increased mesata and Experience gained from battles.

There is also a global speed option, Normal and Boost-2, self-explanatory. To clarify, this makes EVERYTHING in the game speed up (battle animations, overworld walking, menu loading, etc.). Finally, the game has a dedicated button assigned to "Accelerate," which further boosts your overworld movement speed.

So that's the general run down of things, that being said a lot of these things can be set to make this version an equal version compared to all other releases.

I guess my input is simple: If I or anyone else wants to run on this version, we must show the pause menu before every attempt that shows the following:

[Phantasy Star 1 System Menu -> Options (Master System)]

Move Speed: Normal Difficulty: Normal Save Dialog: Manual (skips a dialog communication w/ PS2)

[Phantasy Star 1 System Menu -> Options (Master System) -> Extended Options]

Sprite Limit: On Cpu Clock: Normal

[Phantasy Star 1 System Menu -> Options (Master System) -> Controller 1P]

Button1(Auto Repeat): No Assign Button2(Auto Repeat): No Assign Accelerate: No Assign

Finally, in terms of equalness, this version does however lose a small amount of time because in order to reset the game, you have to go into the menu and scroll down to the RESET option. So in conclusion these options would make this game as close to being equal as possible.

I guess the last words I should part with here is that the PS2 collection is technically the fastest if you went all the way and overclocked it, had Boost-2 on and accelerate assigned at all times and difficulty to Very Easy, but at that point it would only be worth doing if there were multiple people interested and having this be separate from the standard way the game should be played.

Thanks for reading from what I've explored in this version of the game and I hope I have a chance to try and compete in this series!

Maine, USA

I'm not a mod on this game, but I wouldn't have a problem so long as all the settings were at normal as the original game designed it and that the settings were proven before the run began (just a quick glance-over the settings before starting the run just to confirm it). That would be my suggestion.

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