Forum posts

Forum: Gunman Clive

Thread: Is Pentaleks really verifying runs?

Started by: ACPlay18ACPlay18

2x speed, skipping auto scrollers, small cutscenes etc... Mods don't have time to verifying every frame of every run specially when it's not a super competitive game with lots of mods

ACPlay18ACPlay18 likes this. 

Forum: Borderlands

Thread: Rules on DLC?

Started by: FloweryKyoFloweryKyo

Not currently. Technically this would make the run Any% w/ DLC.

FloweryKyoFloweryKyo likes this. 

Forum: Abobo's Big Adventure

Thread: WR run: something amiss?

Started by: LRock617LRock617

He died at 23:16

 

Forum: Resident Evil 2 (2019)

Thread: How to limit your frame-rate

Started by: FirkraagFirkraag

Just a quick note:

Nvidia Profile Inspector adds more input lag (sometimes 4 frames depending on the game). Rivatuner adds 1 frame of input lag.

 

Forum: Geometry Wars 3: Dimensions

Thread: Any Advice Welcome!

Started by: GutterrGutterr

Hey! Welcome.

The trick is to press space as soon as the "reset level thingy" appears and right after that you can hit escape.

GeneralScottikusGeneralScottikus and GutterrGutterr like this. 

Forum: Geometry Wars 3: Dimensions

Thread: Suggestions for new categories.

Started by: Cardinal_WhaleCardinal_Whale

I like the ideas. I have to take some time to organize the leaderboards. I only recently got the mod status, the previous mods are pretty much gone.

In the mean time, if you want to do runs that currently don't have categories, you can submit the runs to Topaz and I'll make sure to create and put it on the correct category.

GeneralScottikusGeneralScottikus and Cardinal_WhaleCardinal_Whale like this. 

Forum: LiEat

Thread: First place

Started by: johnnydimitrijohnnydimitri

As far as I could notice, he has pretty much perfect mashing but the run doesn't seem to be tool assisted because he makes a few movement mistakes that made him lose 2~5 seconds. Still, maybe he used a macro but there's no way to prove that.

Based on the fact he has approved runs in many different games he probably isn't a cheater. I wish there were tools to analyse the run more accurately.

 

Forum: The Site

Thread: Leaderboards moderation requests thread

Started by: GyooGyoo

I'd like to request moderation on Geometry Wars 3 https://www.speedrun.com/Geometry_Wars_3_Dimensions

One of the mods doesn't run the game and is inactive, and the other one is inactive for several months now. I tried to contact one of them, no luck.

 

Forum: Evoland 2: A Slight Case of Spacetime Continuum Disorder

Thread: add version category

Started by: NeoSlash72NeoSlash72

Thanks for explaining that makes more sense now.

Can you create a thread with the differences? I'll use it to write the rules and differences between versions.

 

Forum: Evoland 2: A Slight Case of Spacetime Continuum Disorder

Thread: add version category

Started by: NeoSlash72NeoSlash72

It's a fair point but it's not like the fastest version isn't available to everyone. It's listed on the resources page.

It's different in a better or slower way? Is there anything you can't do in the earlier patch?

Also, not every run has the version number shown in the video and I'm not willing to gather that information with each runner.

 

Forum: Evoland 2: A Slight Case of Spacetime Continuum Disorder

Thread: add version category

Started by: NeoSlash72NeoSlash72

What would be the reason? Are there any new glitches in more recent versions of the game?

 

Forum: The Vagrant

Thread: Speed Glitch and Any% Glitchless

Started by: pentalekspentaleks

Hello, what is the speed glitch stated on the any% glitchless rules?

The 'Any% glitchless' run done by merucena has a glitch in the movement done by crouch dashing and spammng jump afterwards. Is this glitch allowed in the glitchless category?

 

Forum: The Site

Thread: Mods of Crash Bandicoot: N. Sane Trilogy abusing power

Started by: pentalekspentaleks

Can you restore the first post they've deleted? I'll have nothing to add beyond that.

 

Forum: The Site

Thread: Mods of Crash Bandicoot: N. Sane Trilogy abusing power

Started by: pentalekspentaleks

Answering to your post edit:

I run (or used to) several games that High FPS improves the gameplay. In competitive games, having Vsync ON is not a choice, it's completely stupid (sorry there's no better word) because it adds input lag and stuttering. Again, nobody knows what are the consequences of using high framerate in a speedrun setting on Crash N. Sane Trilogy. Banning it without any proof of detriment simply reduces the game's potential not only from a glitch-hunting perspective, but also from a performance pespective due to the input lag Vsync introduces.

Quote

V-Sync (vertical synchronization) ties the GPU's framerate output to the refresh rate (frequency) of the display, which resolves screen tearing, but introduces stuttering. With a 60Hz display, this would force an FPS of 60, meaning the display will anticipate a frame precisely every 16ms. If the GPU misses this timing requirement (takes too long drawing the frame), the display will repeat the previous frame. This eliminates the chance of “tearing” by restricting the display only to drawing frames every refresh interval, but can cause stuttering when the 16ms window is missed (the display will repeat the previous frame).

V-Sync can introduce performance and stability issues, especially when the FPS output is already less than the monitor's refresh rate. V-Sync will lock the FPS to the monitor's refresh rate.

https://www.gamersnexus.net/dictionary/7-game-graphics-settings/41-v-sync

ImaproshamanImaproshaman likes this. 

Forum: The Site

Thread: Mods of Crash Bandicoot: N. Sane Trilogy abusing power

Started by: pentalekspentaleks

By having Vsync On, you're changing the how the game performs anyway. Consoles are locked to 30fps. Your point if flawed.

 

Forum: The Site

Thread: Mods of Crash Bandicoot: N. Sane Trilogy abusing power

Started by: pentalekspentaleks

The lack of coherence on their justification is outstanding. According to their rules they require the use of an THIRD PARTY software to monitor the framerate but they don't allow the use of the NATIVE graphics card software to change Vsync settings.

So you're saying to me that it's okay for mods to delete posts because they don't like to hear opposing opinions, no matter if they're productive or not? What happen with answers like "nah"? This one is very productive right?

If that's your judgement, I rest my case then. Sad to hear this kind of behavior is accepted in this site. You might as well delete this post if "it's not productive".

ImaproshamanImaproshaman likes this. 

Forum: The Site

Thread: Mods of Crash Bandicoot: N. Sane Trilogy abusing power

Started by: pentalekspentaleks

That's not the case in hand @Liv. They simply prohibited disabling Vsync without a reason because, right now, nobody knows what can potentially go wrong (or right) when using high framerate.

My request wasn't because they didn't agree with me, but because they started to delete my posts in order to force their small friend circle's opinion.

ImaproshamanImaproshaman likes this. 

Forum: The Site

Thread: Mods of Crash Bandicoot: N. Sane Trilogy abusing power

Started by: pentalekspentaleks

I'm not answering any of the Crash Bandicoot: N. Sane Trilogy mods since you guys refused to continue the conversation with me by deleting my posts. I'm not sure why you're posting here.

 

Forum: The Site

Thread: Mods of Crash Bandicoot: N. Sane Trilogy abusing power

Started by: pentalekspentaleks

They not agreeing with I'm saying is not the problem. Here's the problem

"nah" - Answer for my first post on this topic

"There was a reason, you just chose to ignore it." - They said this before explaining the reason

"Constantly telling us what we should be doing with OUR game that YOU don't play does nothing except make you look like a douche (which you already admitted to).
We're not changing anything, and if you have a problem with that then you can leave, because you are bringing nothing productive to the table."
- Calling ownership over a game because they have the leaderboard control. Saying that I'm not bringing anything productive despite me explaining how disabling Vsync in a PC game is standard.

Plus, Deleting 3 of my posts.

 

Forum: The Site

Thread: Mods of Crash Bandicoot: N. Sane Trilogy abusing power

Started by: pentalekspentaleks

https://www.speedrun.com/crashnst/forum

The mods not only don't know how to have a discussion but they also delete your posts when they disagree with you.

Please, some moderator take a look at this issue.