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So, I think I finally figured out how the whole bottle cap fully works. It just clicked to me that it really just acts like a temporary platform. I've noticed that the better you align Abe with the cap while both are in mid air, the better chance you have puling off that mid air jump you're trying to achieve. For example: You can pretty much glide with Abe down a cliff when you have the cap around you. That little air stumbling Abe does when you try cap jumping was something I thought this entire time was just some random occurrence and just a way of showing you performed the glitch wrong. So If this wasn't already noticed by others already, I think a new perspective on how to time cap jumps, gliding, reverse cap jumps and etc is how well you align Abe with a dropped cap. |
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Shade667Shade667 likes this. |
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That was funny. Also them hundo % strats tho. |
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StriCNYN3StriCNYN3 likes this. |
(He/Him)
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SamtasticSamtastic
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Does anyone know how to skip Paramonia in NnT? Planning to do a Maximum Casualties run and I need to skip Paramonia. |
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Tbh I cant remember much about New n Tasty. |
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