First and foremost, I see there's not much interest in this category. I honestly have no idea if there are going to be any replies to this, but I think this is the only way I know to try and drum up some interest in discussion.

The "Best Ending" category is not clear in its presentation. 100 Chaos and 29 Missions is not how you get "Best Ending." In addition, some extra characters are obtained in the process of this run, but they are not stated in the rules that they are required, and yet, they...are? They're not required for the "World" ending, so would this be a separate, (nearly) 100% category?

Also, what's the status if this were ran on an SNES Classic? I can run it on mine, and it uses SNES architecture (not Retroarch or any other emulator), but there's one major "bug" if you will: The use of any tarot that removes the party off screen cuts off the enemy half of the screen; that half just turns black. That's the only problem running it that I've noticed, and the gameplay is not otherwise impacted. Is this satisfactory to submit runs via SNES Classic?

Also, I've noticed that not even the times are updated appropriately. Has the 2:01:xx by Dragondarch been submitted here? Is there a different website in which this game's data is updated?

Krayzar likes this. 

The rules for for Best Ending are definitely not correct. Historically speaking, what you've seen in @Dragondarch 's and Brootus' runs is the predefined rules for the category, not what's listed.

Dragondarch brought this up in another thread here that has gone unanswered, and stated:


The rules that have been in effect since Brootus' run was done are:
Compete all 29 Maps.
Obtain the World Ending.
Recruit all special characters except Galf (since he conflicts with the World Ending).

Best ending includes getting all of the optional character dialogues at the end of the game, which does make sense for a 100% like category.

As for the SNES classic, I'd assume it's not acceptable, but we'd have to see what people think. It's not a game that comes standard on it, and I can confirm the problem you're seeing. Canoe (Nintendo's on board emulator) is not a perfect copy of the Virtual Console emulation in a lot of situations. Other types of emulation seems legal though, and I can confirm that Bizhawk, SNES 9x, and BSNES run this one with relatively low system requirements and are all accurate enough for the SNES version.

As for Dragondarch's latest runs? My guess is with the rules here on SR.com apparently in the wind, there's not much incentive for him to post his. They could easily be beaten by someone who isn't following the SDA defined rules, so why bother.

I've been working on some item drop manipulations for this game myself and that's my current feelings as well.

Sforzand0 likes this. 

Yes, but there are characters that do not have endgame dialogue (Deneb. Ashe, Lyon) that are still obtained in this "best ending" run. I've gone through a lot of the old SDA forums (circa 2010-2013, prime discussion), and I will agree with the general consensus of what was decided then, but I just wanted to see if there was any more clarity that could be brought to light (regarding the listed rules and categories). I'm not bringing anything new to the table, so I'll not argue whether or not the rules should or should not be in place, and I will, in principle, agree with them.

Krayzar likes this. 

That is a good point. Some characters don't have end dialogue, but they are pretty rare.

My guess is it's because Ashe and Lyon are benefiticial and easy to get, and Deneb actually makes the run interesting in terms of alignment management.

There's certainly room for other categories. I know at least a few folks have routed a Devil run, and certainly a few of the other endings are achievements in themselves to do fast. Just don't think there's much interest or significant differences to justify adding much more than what's up.

Eunos likes this. 

Categories could be added for Devil or World. But another option could be to add a variable to the Any% category for the ending card. That way, runners would already have the freedom to route any ending card they wanted without needing a category for some of the endings that are less likely to be run.
If the variable's values do not obsolete each other, then every different ending card run by the same user would still display by default.

Then get the rules complete for the Best Ending category.

Krayzar likes this. 

@GreenMixTape, @Ms_Haunter, and @Overfiendvip ...

Can the rules be updated to reflect the actual rules of the Best Ending Category as stated by @Dragondarch ? I think there's a significant consensus between the few threads here, as well as historically.