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norimaki_srnorimaki_sr
(He/Him)

Wisconsin, USA

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Forum: Shantae

Thread: Please update the 100% Description

Started by: PrincessRescuerPrincessRescuer

10 Jan 2022, 17:43

We finally have this fully hashed out, and the Rules view reflects as much.

Decided to not split boards for GBA Enhanced vs. GBC for now. Will have to revisit depending on enough interest and competition to require it, but with Version selection, it will separate runs in board for now.

tldr;
Must also acquire all Fireflies (12), Heart Containers (7), Dances (including Tinkerbat in GBA Enhanced runs), Transformation Skills, and Fighter's Gear from shop (Boot, Sash, Cuff, Tiara), and Baby Warp Squids (20).

All Fireflies and Warp Squids must be turned in as they all lead to specific Dances to be learned.

 

Forum: Shantae

Thread: Please update the 100% Description

Started by: PrincessRescuerPrincessRescuer

15 Oct 2021, 01:44

Sorry that we didn't respond to this sooner. Series mods are currently discussing what this category constitute and we will certainly update the rules and category to list the requirements.

For now, our thoughts are:
All Fighter's Gear from shop
All Dances (Included town warp dances)
All Warp Squids have to be picked up
All Fireflies
All Transformation Talisman
All Heart Containers

Tinkerbat Transformation not allowed due to be a GBA enhancement, thusly not available in every version. Though we could discuss GBA only stuff, but we would want tangible interest before we would consider it.

 

Forum: DuckTales: Remastered

Thread: Discord

Started by: CoKamiCoKami

30 Sep 2020, 19:06

Oh wow. We had debated including this game in the WayForward Speedrunning Discord years ago, but didn't because we heard it existed within the DuckTales Discord, and didn't want to step on their toes.

 

Forum: Shantae: Half-Genie Hero

Thread: "propably"better Movement Option for Ninja Mode

Started by: Johann_JJohann_J

1 Jun 2020, 18:15

Thanks for sharing. This is a nice find to shave some extra time off this mode. Hopefully, someone who runs this will find the tech useful in their endevours.

Johann_JJohann_J likes this. 

Forum: The Site

Thread: Request leaderboard moderation (Read the first post before posting!)

Started by: lewisandsparklewisandspark

1 Jun 2020, 18:09

@ShikenNuggetsShikenNuggets We will talk amongst ourselves about that before I say yes. They were one of our primary glitch hunters and though they've not been active around here, we do see them active on Twitch here and there. And with the new game, they may become active again, so for now, I'm fine leaving them there unless something happens for the meantime.

Appreciate you following up on it. Have a good one!

 

Forum: Shantae and the Seven Sirens

Thread: Found a new glitch in Shantae

Started by: Beta_0808Beta_0808

1 Jun 2020, 18:05

Yes, very similar to current ones in play. Wondering if this new one might be more consistent than current methods. Thanks for sharing!

PearPear likes this. 

Forum: The Site

Thread: Request leaderboard moderation (Read the first post before posting!)

Started by: lewisandsparklewisandspark

1 Jun 2020, 15:16

Sorry to come back on this, but 15 days ago @ShikenNuggetsShikenNuggets advised our request of removal of inactive moderators in the Shantae and the Pirate's Curse leaderboard (https://www.speedrun.com/satpc) was handled. I still see the requested mods are still in place on the board. Can you please confirm?

 

Forum: The Site

Thread: Request leaderboard moderation (Read the first post before posting!)

Started by: lewisandsparklewisandspark

16 May 2020, 00:42

To whom it may concern,
Asking for the removal of a couple of Super Moderators in the https://www.speedrun.com/satpc leaderboard. We have, as a community asked directly for the users to remove themselves, but they have not done so as well. A number of months ago, we had a breach of one of our Mods where the board was altered by some YouTuber (as I'm sure many other boards have experienced over time). We were able to restore the damage, but want to further limit our exposure by removing a couple of inactive Mods that have had no activity or point of contact. As all of use are currently Super Moderator, we cannot remove them ourselves.

The requested accounts we'd like to remove as Moderator for this board is Zeplins and taconator7. One of these accounts hasn't been active in 4 years. The other has been 6 months, but has not been active in the community, nor been supportive in moderation of the game in question in much longer of a time.

If there is any more information required, please reach out to me.

 

Forum: Indivisible

Thread: Patches and Build Versions

Started by: SplicerchildSplicerchild

11 Dec 2019, 04:18

There might be some need for version control. I have a digital PS4 copy and am forced on whatever new patch is there.

That said, 1.07 actually enforces mandatory encounters during the breakout that adds time by default as they were once skipped. I think some fights have increased HP as well in some of the mid-game parts, but that could just me being bad).

 

Forum: Shantae: Risky's Revenge

Thread: Fireball Double Jump

Started by: TheGamingDwizTheGamingDwiz

5 Sep 2019, 14:23

The best I can say is that if you're on the block position-wise, it's just learning the proper amount of jump required. It's obviously not a full jump. It's not a tap jump either. There's a middle ground for the amount of jump that will get you in there, and you just need to find that happy place where you get a feel for being able to get it consistently.

TheGamingDwizTheGamingDwiz likes this. 

Forum: Shantae and the Pirate's Curse

Thread: I need tips for 3DS user

Started by: Ness369Ness369

4 Aug 2019, 21:19

Can't think of anything specifically. The game is maybe a little janky on 3DS, but runs pretty much the same. Just do your best!

PearPear likes this. 

Forum: Shantae

Thread: Debug%

Started by: SolarSpiegelSolarSpiegel

19 Dec 2018, 16:50

Thanks for the discourse regarding. I have now added Debug% with the specific rule set as described by WinnerBit to the Leaderboard. Happy running!

SolarSpiegelSolarSpiegel likes this. 

Forum: Shantae

Thread: Debug%

Started by: SolarSpiegelSolarSpiegel

17 Nov 2018, 14:33

Heya, Bub. Just letting you know that we've not necessarily forgotten about this. With me being the only active mod of this game for now and my very busy life, it gets put on the back burner. I am waiting for WinnerBit to take a look at your Video and provide feedback. The main thing is that we believe it needs a specific name/rule set before we determine how best to make a category of it. Outside of that, it's good stuff! A lot like Pirate Mode of SatPC or Hero Mode in HGH.

Question, when you set up the stuff from the menu, do you also stack your inventory full of items out of the get-go?

SolarSpiegelSolarSpiegel likes this. 

Forum: Shantae

Thread: Debug%

Started by: SolarSpiegelSolarSpiegel

29 Aug 2018, 15:59

Yeah, that's fine. I feel that before we add any category for it, it needs some definition. Debug% is open to interpretation so it's a bit cloudy without some sort of definition, but I see what you're aiming for here. We're discussing it on the side in the WayForward Discord as a community as well to determine how we want to approach this request.

 

Forum: Shantae

Thread: Debug%

Started by: SolarSpiegelSolarSpiegel

28 Aug 2018, 00:25

Can you clarify the category exactly? Getting into Debug isn't restrictive, so no concerns there. But that could mean any range of things when you're talking about doing a run with the Debug in play.

 

Forum: Shantae: Half-Genie Hero

Thread: Late Bullet Route

Started by: Nalyd16Nalyd16

6 Feb 2017, 03:39

FYI, I've tried timing this a couple of times. I estimate this is actually about 30 seconds slower due to having to untransform to get pots we get in current routes throughout Factory as well as being taken back to Scuttle Town after completing Falls and having to leave to go back to Main Street which is avoided in the current route getting Bullet before Mermaid Falls.

 

Forum: Shantae: Half-Genie Hero

Thread: Warp dance not working/glitch in Wii U?

Started by: PandaMoniumPandaMonium

31 Jan 2017, 01:46

It's a common issue with the game. It's a file corruption issue. Unfortunately, you have to do some stuff to fix the issue, but the bad news is... You're starting over on that file regardless and all future games on that file will have issues until you do the following.

In the Wii U Menu, you have to go into System Settings and Data Management. Choose Copy/Move/Delete Data. Then in System Memory you need to find your HGH Data and clear/delete your save data.

You can also just use a new file, but you might have this happen again. Not sure when this might be patched/fixed, but it's a common issue with the game right now.

PearPear likes this. 

Forum: Shantae and the Pirate's Curse

Thread: WayForward Discord

Started by: norimaki_srnorimaki_sr

8 Jan 2017, 20:51

Here is the link to our WayForward Discord. Many runners of Shantae and the Pirate's Curse are in this and be reached out to for assistance with routing, glitches, another information.

https://discord.gg/mvbuv9N

PearPear likes this. 

Forum: Shantae and the Pirate's Curse

Thread: new runner Glitch help

Started by: Soma_srSoma_sr

24 Jul 2016, 02:24

So, the potion drop glitch requires some additional inputs. I assume you're attempting to learn the Any% Pirate route? That said, when you do the potion drop, you have to jump as she starts to fall and use the cannon in a rhythm afterward (If you're doing this in the snake room).

KinskaeKinskae likes this. 

Forum: Shantae and the Pirate's Curse

Thread: TAS?

Started by: Nalyd16Nalyd16

27 May 2016, 04:40

That would be correct, Sean. At this time, there has been no ability found to TAS the game in any of the versions out there.

 
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