Reacties
topic: The Site

Its an IL run for Medal of honor Rising sun. The level is fall of the philippines.

I verified his run but when you click on the level in the drop down list, it says there are no runs. He's a bit dissappointed that people can't see his run there. Does this happen occasionally? Should he resubmit it?

Hey all, currently doing some testing to get back into any% and found some interesting stuff about the level 'day of infamy', specifically the end section where you're topside and have to shoot at planes.

I used to just sit in the corner and do nothing because eventually the level just ends automatically. I assumed that the player doesn't have to do anything and the section is basically on a timer. I timed it again and the section is complete in about 1:30-1:35 seconds.

Next I timed myself running around shooting as many planes as possible and it actually cause the level to stall even longer. I got some inconsistent times but averaged 1:40-1:50. I read a walkthrough that mentioned shooting the torpedos can vastly increase how long that section takes but I guess that can include the planes too

Now here's the interesting part: I used the out of bounds glitch right when I got topside and navigated back to the starting area. Doing this gave a very consistent time of 1:04. Big difference. Here's a link to JtpG's video showing off the glitch:

So now I'm scratching my head: what exactly triggers the end of the level? Its not time, nor enemy planes downed... its gotta be something else? Does anyone have any ideas or anecdotes about this section? It could really help out

LieroXtreme en JtpG vindt dit leuk

If you find a way to skip Pearl Harbor I'll pay you

JtpG vinden dit leuk

How did you manipulate the enemy soldier to get to that spot for the hotel skip? Also nice job finding this stuff! You're a superhero

JtpG vinden dit leuk

There should be! Nice finds!

JtpG vinden dit leuk
topic: The Site

@zoton2: thanks dude, no worries. I figured that was the case.

YUMmy_Bacon5 en zoton2 vindt dit leuk
topic: The Site

I'd like to request mod status for the game Zombi: http://www.speedrun.com/zombi

Its a multi platform game that requires some category revisions. I have two runs to submit that don't belong in the single category listed on this site. The only moderator is the user Zoton2. I've sent him a tweet here: https://twitter.com/Yellow_Elevator/status/793319656912261120 that he hasn't responded to for months. His twitter account also doesn't allow direct messages. I've also been unsuccessful in contacting him via Twitch.

I also seem to be the only active speedrunner of this game currently while zoton2 submitted only a single run 1.5 years ago.

Oh and I want to add that I commented on his run here about 3 months ago and he never responded:

YUMmy_Bacon5 vinden dit leuk
topic: Zombi

Can we compile a list of version differences for reference?

-uses Gamepad screen and touchpad for lockpicking, all item management, and scanner. All other versions have this information displayed in the HUD.

-Darker environments in comparison to the ports. "Dirty lens" filter not present on PC or PS4.

-Miiverse integration for high score leaderboards, spray can messages, and zombies of dead players. These zombies have BOBs that can be looted for whatever was left behind. If you encounter a former survivor with lots of ammo and health items in their bag, it can greatly affect the run.

-Slower load times?

If anyone has more info, feel free to post it!

Edit1: It seems like PC has the ability to skip the intro and most of every "traveling" cutscene. On Wiiu, traveling cutscenes can also be skipped, but you have to watch 90% of it anyway so its not very useful.

PC and PS4 have different melee weapons that you can pick up. These include a shovel that is located next to the crate where you find the Lockpick, and a nailed bat that is located just before the trash chute in Ron's Flat. The Shovel can hit multiple enemies while the Nailed Bat has increased potential for critical hits.

PC seems to have strange physics glitches. I observed some zombie lunges that missed the player at point blank range.

As far as movement goes, I think your character moves faster in the PC port. Turning can also be instantaneous due to mouse controls.This is impossible on WiiU.

Rate of attack for melee weapons is much slower on WiiU than PC. I observed bat swings to be very quick compared to WiiU, where your character seems more slow and sluggish the more you use it.

Lastly, I want to say load times are different but I need someone with PC or PS4 to confirm.

I have no knowledge of how emulators work for this game... Just go for it. Which console you emulating?

October 22nd, according to the sign up site above

I don't know if you know this, but strafing is much faster than walking straight ahead. The difference between my any% PBs was literally minutes just by altering this movement alone. Optimal movement is holding directly up+left or up+right.

BOZAK_115 vinden dit leuk

All bonus objectives sounds ok but the run itself wouldn't be that different from any%. Most objectives can be completed along the usual route without much difficulty. I wouldn't bother personally, but if anyone else is into it they are more than welcome.

Nice job. Can't wait to see the new run when you record it.

I tested the ammo dump section before and found that the tank doesn't have to be destroyed. It seems to be strictly related to number of enemies killed. 7 or 8 soldiers spawn as soon as the ammo dump is destroyed, and there's also a bunch that are already there waiting for you.

Typically, they should all run towards you and you can use the turret to quickly eliminate them. However, sometimes the AI is bugged and they stay in the back or in the buildings where you can't see them. The way I do it is if I still haven't got em all by the time the tank gets close, I run forward and look for the last remaining guys and kill them with the pistol. Hope that helps.

BOZAK_115 vinden dit leuk

Hey guys! So I was trying out the All Medals category today but I couldn't finish a run. I want to say: I CHANGE MY MIND!!!

Doing all the bonus objectives is fun I guess but getting 75%-85% accuracy is really frustrating as well as getting less than 50 hits on some levels. Especially River Kwai and Midnight Raid, where every foxhole has a machine gunner that shoots you 10 times before you can react. The only way to get medals on these levels is to take it SUPER SLOW. In other words, its a terrible speedrun. My prediction is it will be twice as long as any%.

I don't know if you guys want to scrap this category altogether, but I'm not giving it a shot anymore. Any% SIngle Player and Co-op remain the most interesting at this time. Its been so long since I've gotten these medals (since I was a young teen actually) that I forgot how incredibly careful you have to be.

I'm down for replacing 100% with all medals. I'll give it a shot sometime soon.

As for version differences, heres what I know:

Gamecube- 2 discs, must change to disc 2 after completing Singapore Sling. Also has framerate drops on a few levels.

PS2- 1 Disc. Worse loading times I think. Loads of bonus content like film clips that can be collected, among other things.

XBox- Same as PS2 except the framerate remains pretty stable. Can't really think of much else.

SparkFly vinden dit leuk

Hey all.

  1. I have some questions about 100%. Is it all medals, all items, all cheats unlocked, all skins unlocked, and finish the game? Gamecube version has less items (no film canisters) so I wasn't sure.

  2. I would be down for an all medals category, where you finish every level with all bonus missions completed and good scores for accuracy/hits taken.

  3. One more thing: For my any% run, I feel its annoying for people to watch 5 pieces of the same VOD (thanks internet). I submitted the footage as one file on youtube, but if you require the live version, I'll upload the full OBS recording. At least people will then come here and see just one video that way. Just my two cents..

Thanks!

I haven't submitted any runs of this game, but I can input ideas from the Mega Man Legends community. For that game, the N64 emulator is inaccurate and outright banned. PS2 emulator runs the game quite well with no outstanding advantages and is accepted alongside console runs. I would suggest separating emulator runs from console runs if there isn't support for banning it altogether.

Just my two cents.

topic: The Site

@racingmonster What I did was go to his channel and click on the "discussion" tab. You can post comments directly on his channel from there.

YUMmy_Bacon5 vinden dit leuk
topic: The Site

I would like to request a mod position for Rush'n Attack on NES. The two current mods are schemax and Master-88. Master-88 doesn't seem to be too active these days and hasn't responded to my message on his youtube channel. I contacted Schemax on twitter about adding another mod and he said he didn't have that power.

I've had WR for this game since February and its taking a painfully long time to get the leaderboards updated. Prior to this, my PB's have taken up to 2 weeks to get approved. It even happened that I PB'ed again while waiting for the update. I would like to give mod/super positions to people who are actually active for this game, that's all.

YUMmy_Bacon5 vinden dit leuk
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