#
Speler
IGT
Datum
Platform
Ruleset
Pauses?
Eerste plaats
0m 34s 2 years agoGenesisᴇᴍᴜCurrentPauses
Tweede plaats
0m 35s 9 years agoPCCurrentPauseless
Tweede plaats
0m 35s 8 years agoGenesisCurrentPauseless
Tweede plaats
0m 35s 8 years agoGenesisCurrentPauseless
Tweede plaats
0m 35s 6 years agoGenesisᴇᴍᴜLegacyPauseless
Tweede plaats
0m 35s 3 years agoGenesisᴇᴍᴜCurrentPauseless
Tweede plaats
0m 35s 1 year agoGenesisᴇᴍᴜCurrentPauses
8
0m 36s 3 years agoGenesisCurrentPauseless
9
0m 37s 10 years agoGCNCurrentPauseless
9
0m 37s 1 year agoGenesisCurrentPauseless
11
0m 39s 3 years agoGenesisᴇᴍᴜCurrentPauseless
11
0m 39s 1 month agoGenesisᴇᴍᴜCurrentPauseless
13
0m 40s 3 years agoGenesisᴇᴍᴜCurrentPauseless
13
0m 40s 3 months agoGenesisᴇᴍᴜCurrentPauseless
15
0m 41s 4 years agoGenesisᴇᴍᴜCurrentPauseless
16
0m 42s 3 years agoGenesisᴇᴍᴜCurrentPauseless
17
0m 47s 2 years agoPS4CurrentPauseless
18
0m 48s 3 years agoGenesisᴇᴍᴜCurrentPauseless
19
0m 54s 2 months agoGenesisCurrent
20
0m 58s 8 months agoGenesisᴇᴍᴜCurrent
21
0m 59s 4 years agoPS4CurrentPauseless
22
1m 01s 6 months agoGenesisCurrentPauseless
23
1m 09s 2 years agoPCᴇᴍᴜCurrentPauseless
23
1m 09s 9 months agoPS3CurrentPauseless
25
1m 11s 4 years agoGenesisCurrentPauseless
26
1m 15s 1 month agoGenesisᴇᴍᴜCurrentPauseless
27
1m 16s 3 years agoPS2CurrentPauseless
28
2m 15s 2 years agoPCCurrentPauseless
Game statistieken
Volgers
869
Runs
1,257
Spelers
275
Laatste nieuws
Sonic 2 (1992) has officially switched to RTA-TBC as its Primary Timing Method!

Hello Everyone!

Over the past week, speedrun community members of Sonic 2 have discussed and voted on a potential switch to the primary timing method for Sonic 2, which has been IGT (In-Game Time) for as long as the game has been ran. IGT promotes a playstyle that abuses pausing, which gets amp

18 days ago
Laatste threads
Geplaatst 5 years ago
0 antwoorden
Geplaatst 5 years ago
0 antwoorden
Geplaatst 17 days ago
3 antwoorden
Geplaatst 3 months ago
8 antwoorden