Any% [GBC] in 21m 49s by
Beschrijving

I thought a sub 22 was possible but didnt think it would happen this quickly...

a few more techniques and changes to the route shave off a few seconds, but the real time saves were the zords and overall fewer mistakes than my last run.

i feel like we're starting to see the game really being pushed to its limits if we dont find anymore big optimisations or bugs. my run still has plenty of mistakes - but i feel its going to be hard to find faster ideas and strategies.

Scorebord
Categorie
Any% [GBC]
Run
Rang
Eerste plaats
1st
Tijd
21m 49s
Datum
3 months ago
Platform
EUR / PALGBCᴇᴍᴜ
Details
Speler
Geverifieerd
2 months ago
Ingestuurd
3 months ago
Tijd splits
Verzorgd door Splits.io
#NaamTussentijdVoltooid op
1Chapter 11m 45s 482ms1m 45s 482ms
2Chapter 21m 38s 683ms3m 24s 165ms
3Chapter 3
Goud
2m 52s 061ms6m 16s 226ms
4Chapter 42m 46s 454ms9m 02s 680ms
5Chapter 52m 36s 776ms11m 39s 456ms
6Chapter 63m 08s 489ms14m 47s 945ms
7Chapter 73m 14s 054ms18m 01s 999ms
8Chapter 83m 47s 421ms21m 49s 420ms
Game statistieken
Volgers
30
Runs
52
Spelers
16
Laatste nieuws
Regarding Submissions for the PR:TF GBA category

This is a very late notice and I apologize as I do not keep myself up-to-date with speedrunning as a whole at the moment. Regarding the GBA version/category of this game it has been relocated to a different page with a dedicated playerbase/moderation team

Here is a link to the dedicated page: htt

1 year ago
Recente runs
Laatste threads
Geplaatst 3 years ago
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