Any% Guide
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Any% Guide
Geüpdatet 2 years ago door SpicyParmesan

General Tips: Be prepared to reset many times throughout this run, there is only one ideal route which you have about a 16% chance of getting. Also it is of note that if you are playing on the PC version sprint jumping has to be done by quickly alternating between shift and space, however this will be required for a good time.

School: For the first section at the door before the timer starts, look to see if the wall around the door has been damaged or marked. If so reset and try again, the only route that allows for the skip is the one without a damaged wall. Follow the path as normal until you get out of the vent, then head straight for the exit door, when you get there there will be a stack of boxes forming a ramp on the left, go there and sprint up it until you're over and behind it. Run slightly ahead then exit the same way you got in. The door should automatically open, head through it to the elevator.

Hospital: When the elevator opens if there is a sign on the wall directly in front of you reset, as there is no way to glitch through that path, if there is no sign continue on. When you reach the room pull the first and third levers in front of you, then turn around to the iron lung behind you to grab the flashlight. After grabbing the flashlight, run to the door and wait for it to open, when it does, run towards the gurney near the exit and sprint up the middle/right side of the end of it until you glitch onto it (some may need to back up and run from there, this may cause you to get stuck in an area with no exit, at that point reset). Then proceed past the exit through the small hole in between the gate and the wall. Run down the stairs and when you reach a zig-zag area, go around the fence then run up the the stack of desks and shelves in front of you by going up the most prominent chair. After going over that, head to the elevator.

Sewers: Run through to the hole in the floor and drop down there, if you have any other route that doesn't lead you past the first hallway, into a room with a large hole in the middle, to the right, then left, then right, then left, then a hall to the left into stairs leading up to a hallway, reset as it will not be fast enough. Continuing through the hallway maze it can be one of two routes,1. right, left, left, right, right, and 2. left, right, right, left, left. Take the 2nd if there is tar on the ground to the right after coming up the stairs. After this hit the door and complete your run.

Game statistieken
Volgers
26
Runs
43
Spelers
22
Laatste nieuws
Load time

The load time starts when you can enter the elevator which is when you pause the timer and when you can exit the elevator is when the time would start again

Just to make it clear

8 months ago
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