Game Moderator Tools sneak peek & Support Hub release

We're taking a quick look at some of the game moderator tool updates on the horizon, as well as releasing the new Support Hub.

By Speedrun.com

Filed Under: site update

Hey all,

Happy April! We’ve got a few updates we wanted to share, as well as a sneak peek at the future of game moderation on Speedrun.com.

First off, we will be deprecating The Site section of the forum for a new and improved Support Hub for all your site needs. Whether it’s requesting games, reporting users, or asking to become a moderator for a game, all requests will be fulfilled from a single location to be tracked and handled by site staff. You can check out the new Support Hub in the Knowledge Base here!

Second, over the course of the next few days we will be rolling out ads for logged-in users. If you run into any bugs with your logged-in experience, please report them in the bug section of the new Support Hub.

Last, and certainly the thing we are most excited about, we have a look at the future of the game moderator tools! As we finish developing these, we are looking for volunteer communities willing to beta-test the tools. If you are a super moderator willing to try the new tools and give feedback, please sign up for our beta-testing program here. Please note that the updates listed below are simply a few of the things we are aiming for in the next few months, and there may be changes in timing or ability to execute on them as we develop.

Leaderboard Announcements & News

  • A highly requested feature, we will be adding the ability for game moderators to post announcements on the game page for easy communication with the community. Game moderators can also use this feature to share content created by the community, feature specific community members, or share any other news they may have for the community.

Improved Category Management

One of the main complaints we’ve heard about Category Management is both the organization of the tools as well as the lack of customization on a category by category basis. With that in mind, some updates we are looking forward to are:

  • We will be reorganizing the Edit Game section into a Moderator Hub that is both more intuitive and more accessible to new and veteran game moderators.
  • We are aiming for the vast majority of settings (such as primary timing method) to change from a game-basis to a category by category basis.
  • Variables will live within a Variable Library, and game moderators will be able to select on a category by category basis which variables they want to apply, fixing the issue of the one/all variable setting.
  • All runs submitted to a category will be visible.
  • Which game types are shown as Unofficial will be evaluated and updated.

Run Management

  • Game moderators and verifiers will be able to access more than 50 runs
  • We are adding a private Mod Note functionality for game moderators to leave notes for other game moderators on a run.
  • Game moderators and verifiers will be able to assign a run to themselves so that they don’t work on the same run simultaneously

Guides & Resources

  • The Guides page and Resources page will be combined into a more customizable Guides & Resources page.
  • On this page game moderators will be able to create their own sections as well as add files/guides/links to each section depending on which they need.
  • Community members will be able to submit guides and resources, but game moderators will review and approve them before they appear on the Guides & Resources page in order to ensure quality and prevent trolling.

Video Showcase

  • Game moderators will be able to select their favorite videos to showcase on the game page.

Bonus: User Profile Update

  • As we mentioned in February’s update, the User Profile Page widgets will be updated to better reflect the user. This will likely be updated after the moderator tools have been developed, but be on the lookout for that change.

We know this does not include the full scope of requests in the Feedback Form and Feedback Forum, but rest assured that we read each recommendation and prioritize it as we are able to on the road map. As we develop these features the order and timing may change, but we look forward to addressing as many concerns as possible as we continue to grow the site.

Cheers,
Speedrun.com

Spotlight: Etchy

Etchy is a speedrunner and router known for his Pokemon runs. Let's learn more about his journey in speedrunning.

Bug Fixes & Improvements Update #1

Bug fixes and improvements from October 25-29, 2021

Spotlight: Emray

It's our pleasure to introduce you to Emray: a speedrunner with a flair for routing.

Games & Profiles - Comments Disabling, Permission Levels & Controls

We’ve released a second round of moderation features for the recently released comments sections. Let’s dig into the details.

Games & Profiles - Moderation Features, Privacy Improvements & More

Let's talk about comments, spam moderation, runner safety, and more.

Games & Profile Updates

Introducing the new game pages AND profile pages. Some new features and a fresh new look for the existing ones. Let's also discuss some new things on the Speedrun.com roadmap.

Spotlight: Meep_Moop

This time, we're shining the spotlight on Meep_Moop, a Pico-8 speedrunner with a particular interest in Celeste Classic.

The First Mod Hub Update: Runs Awaiting Verification

Introducing the new Mod Hub with the first tool: a new Runs Awaiting Verification page. Let's also discuss a bug fix and some planned features for the Mod Hub.

Prioritizing Entertainment in Speedrunning

When games don't provide what speedrunners are looking for, sometimes it's up to the community to step up to make the changes for themselves.

Spotlight: Team Ico Speedruns

This month, we're featuring a community of speedrunners who focus on games from developer Team Ico.

Site performance improvements, bug fixes, and more!

Checking in this week to follow up on the data migration earlier this month, some bug fixes, and more from our new Community Manager!

Community Update: Data Migration and Community Manager

We've updated the site as part of addressing some of the performance issues; we also say farewell to Lewisandspark and welcome Meta in a new role.

Kanno breaks the Super Mario 64 6:30 Barrier

Kanno made history by breaking the 6:30 barrier in Super Mario 64. Let's take a look at how this impressive feat was possible.

Highlights from the end of ESA Summer 2021

ESA Summer 2021 wrapped up successfully, having collected more than $67,000 for charity. Let's take a look at some of the highlights in the final days of the event.

ESA Summer 2021 early highlights

ESA Summer 2021 has already featured some pretty incredible speedruns. We've selected some highlights here, covering the first half of the event.

The Legend of Zelda: Ocarina of Time 7-minute barrier broken

On July 22, 2021, Savestate broke the 7-minute barrier for the Legend of Zelda: Ocarina of Time Any% speedrun.

Runs at ESA Summer 2021 you don’t want to miss

ESA Summer 2021 gets underway on July 23. We've compiled a list of can't-miss speedruns from the week-long event that are sure to delight fans!

Insight into the mind of catalystz

Who is catalystz? He produces educational speedrunning content as well as being one of the world's best Dark Souls players. Check out our interview with this skilled speedrunning content creator!

Spotlight: FrozenFlygone

FrozenFlygone is a Celeste speedrunner who recently performed runs at SGDQ and Power Up With Pride. We spoke with her about speedrunning for our July Spotlight.

Final SGDQ 2021 Highlights

With SGDQ 2021 a wrap, we're taking one last opportunity to highlight some of our favorite events from the week-long speedrunning event.

Mid-week highlights for SGDQ 2021

Now midway through the event, SGDQ 2021 continues to deliver with memorable speedruns. Let's take a look at the highlights from the last couple of days.

Check if your runs are at risk due to a YouTube policy change

On July 23rd, your runs may become unavailable on Speedrun.com due to a YouTube policy change.

Early highlights from SGDQ 2021

Summer Games Done Quick 2021 got underway July 4 and runs through July 11. We've compiled some early highlights from the first three days of the event. Let's take a look!

How Dead Space Speedrunners cut their runs in half

Ahead of Dead Space's debut at SGDQ, let's take a look at the tech that allowed speedrunners to reduce their run times by half.

Glitch Hunting: What is it and how do you do it?

Glitch Hunting is an important activity within speedrunning — but what is it, *exactly*? And how can you get started?

Pride Month Speedrunners Spotlight

For Pride Month, we spoke with three talented LGBTQIA+ streamers about their experiences with speedrunning.

E3 2021: 8 Indie Titles for Speedrunners

E3 2021 introduced us to many intriguing new games. Today, we're taking a look at eight Indie titles that look promising for speedruns.

Lifeslide: speedrunning as a paper plane

An indie title that was on display at E3, Lifeslide's simple concept supports both a zen gameplay experience and a challenging speedrun opportunity.

1 2