Forums  /  Super Mario series  /  Multiple Mario Games  /  "Super Mario Console Series 100%" $100 Bounty
  conmangamer22conmangamer22

the goal for the bounty doesn't have to affect the category rules. Those can be changed or not depending on what the person hosting the bounty does. A cash prize shouldn't affect a category but rather only incite interest. While I think the 72 hour limit should go down and take sleep breaks into account if it doesn't change it's not a valid reason to not allow sleep breaks on the category itself.

KilleDragonKilleDragon likes this. 
  NateCC14NateCC14

Does the timer have to be paused for a sleep break though?

KilleDragonKilleDragon likes this. 
  IwerSonschIwerSonsch

@NateCC14NateCC14 The way I see it is that your speedrun PB reflects how long you have to play the game for in a single attempt in order to beat it. If you play the game for 10 hours, take a break for 14 hours, and then play the game for another 10 hours, then you've beaten the game by playing it for 20 hours

KilleDragonKilleDragon likes this. 
  NateCC14NateCC14

Fair enough, it definitely depends on the length of the speedrun, though.

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  ArtismScrubArtismScrub

did my notifs seriously just skip 10 or so messages? good website.
anyway, "not pausing timer = no sleep breaks" is a hell of a strawman, RTA is RTA. if you think you can't handle doing this without sleep breaks, DON'T.
as long as the other multimario categories do not allow pausing timer, this will not allow it either. 602 is the same length as BotW 100% without sleep breaks and it doesn't even allow breaks longer than 1 hour even assuming the timer is not paused.
i can change the 72 hour rule to maybe 100 hours if enough people really want me to, i just really don't want some casual sellout doing a SMCS 100% run in 500 hours and stealing the bounty from someone who was going to put actual effort in learning all of the games for real.

KilleDragonKilleDragon likes this. 
  pretends2knowpretends2know

Yeah, I think most of the categories on this board shouldn't be run RTA, not just this bounty. Mitigating the health risks associated with going this long is more important than "RTA is RTA." RTA should not be the measure of success for categories longer than probably twelve hours, but I'm okay with up to 14 hours. Heck, there's a number of games that are abandoning RTA for even short games. IGT (In Game Time) has slowly been taking over.

KilleDragonKilleDragon and kcajkcaj like this. 
  NateCC14NateCC14

I think that the only categories that are up for debate on whether they should be run RTA are the 1862 and this. Keeping the challenge RTA is reasonable though. If the mods want to switch to TA, that's up to them in the end. Also, the main reason why IGT is taking over in some games is loading time inconsistencies.

KilleDragonKilleDragon and ArtismScrubArtismScrub like this. 
  ArtismScrubArtismScrub

Updated upper bound to 100 hours after further discussion with bloodtv_'s Discord server.

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  Checco105Checco105

WOAH, FOR REAL?!
How the hell did you manage to have 100 dollars just for the bounty?!

KilleDragonKilleDragon likes this. 
  ArtismScrubArtismScrub

i have something like $250 total and nothing currently to use it on.

KilleDragonKilleDragon and Checco105Checco105 like this. 
  ArtismScrubArtismScrub

Someone has talked about using a thing called "ISO" for NSMBW. I don't exactly know what that is, can a mod please fill me in on what it is and whether it is allowed for other multimario runs?

KilleDragonKilleDragon likes this. 
  NateCC14NateCC14

@ArtismScrubArtismScrub they're probably referring to emulator since Wii games are called ISO's. Emulator for NSMBW under no circumstances should be allowed since loading times load way faster than they would on a Wii console, and the loads depend on your pc hardware.

KilleDragonKilleDragon likes this. 
  TheButterMaster101TheButterMaster101

I know who was asking about the ISO for NSMBW, and he was meaning that he wanted to USB load it through his Wii since he doesn't have a copy.

KilleDragonKilleDragon likes this. 
  NateCC14NateCC14

a USB loader isn't much better since it has the exact same load issue as emulator

KilleDragonKilleDragon likes this. 
  ThespyThespy

in game rules of the all wii games it says usb loading and emulators are banned (so SMG1,NSMBW,SMG2 can only be done with oficial disk and console) but sms 100% game rules say you can use emulator if the run is over 3:40

KilleDragonKilleDragon and NateCC14NateCC14 like this. 
  ArtismScrubArtismScrub

alright, it seems emu was allowed for all games in 602 category because of PeekingBoo. just throwing that out there