Japanese- USA difference
3 years ago
Indiana, USA

the way vitamin C and D work between the versions are different as the Japanese version gives flat 10 and 20 points respectfully while USA version gives a normal stat gain and double stat gain on str and skill based on the monsters growth scale.

Edited by the author 3 years ago
Japan

I think the use of VitaminD is almost indispensable for the Japanese version of Power speedrun.

On the other hand, if you want the fastest time, speedrun.com does not have a record, but it is reported that the Japanese version is faster in the Intelligence speedrun. However, this also triggers an initial move change glitch by failing to play Gangster, and has already acquired long-distance move 2, so it may not be possible in the English version.

・initial move change glitch 1,Trying to play Dragon ~ Doodle 2,The priest refuses to play 3,After that, the initial move of the monster that was combined will switch to the monster that failed to play

It's irrelevant for speed runs, but there are differences in MedicineA and MedicineB. In the Japanese version, these items have no effect (Death doesn't get fast) It seems to be effective in the English version, but there is a discrepancy between the MedicineA description and the effect, so it seems that Skill will be increased instead of Speed.

Japan

I found a video of Vitamin C and Vitamin D Allure's normal stat gain is 5 power and 4 skill, so it looks like the fixed value has changed from 10 and 20 points to 3 and 5 points

Indiana, USA

very interesting; i just got the switch version of monster farm a few weeks ago and have finally seen some of these differences; i wonder why the changes were made between versions; i remember a decent amount of talk in the old monstopolis forum but since the OG owner of the website passed away the site has been lost.

Indiana, USA

i watched your switch speedrun as well to see how the int route goes, and that is very cool run, since we have a monster generator i wonder if i find the right seeds that those monsters have if it can be replicated on the US version; maybe something i can research more into on my PC; but really im so happy to see this game out on the switch, even though i heard about it later on since west had no promotion and it got to me later. i have entered a monster for the tourney in jun :D

Japan

If the data is stored in the same way in the Japanese version, you may be able to obtain a list of special CDs by performing a binary search with the following character string. 8B 97 80 82 0D B2 79 00 46 06 6E This is the status of Geisha in the Japanese version

In the case of the Japanese version, the data such as minutes and seconds of a special CD and the race are listed, and then the monster status, move, and so on are stored. Probably the status of Raremon will not change, so I think this will come out...

Indiana, USA

alrighty' i will keep that in mind as i progress.

Indiana, USA

i have been messing around with mixing in the switch version and found a jell/suezo mix that came with like 350+ pow to start off with, i will still mess around with more, but as far as the older ps1 versions i havent been able to replicate from the creator we have for the ISO's ; however because of how the switch version compiles its data for creation it appears to have been changed since it is a different way the data is being pulled from the virtual cd's/ songs as opposed to physical copies of the rare CD's from the ps1 version. one thing i havent done which just popped up i my head is taking the jp and usa ps1 versions and seeing the difference between cd's and if the values are the same to generate the same monsters; though my initial hypothesis is that it should be the same.

Game stats
Followers
20
Runs
5
Players
5
Latest threads
Posted 6 months ago
2 replies
Posted 3 years ago
7 replies
Moderators