General strat/route discussion
7 years ago
Netherlands

(Should have made this thread months ago :V)

Mibibli's Quest is a fairly straightforward speedgame and you can probably just learn it by trying to mimicing the record, but if you have any questions you can post them here. If you've found some new stuff you can post it here as well.

Netherlands

Speaking of which, I've found two new small strats since my last PB:

For this strat it's very important to closely follow the movement on the first screen to dodge the noosiblis. At the second screen, the damage boost can be pretty tricky, so I recommend playing it safe by shooting a bit later so that you can just stand there and turn around instead of explode dashing

For this, you should make sure that you wait a moment before explode dashing away, because the planetworm sometimes flies too high and dodges the explosion hitboxes. Note that you have to hit it really early with your shuriken, or else the invisibility frames of the planetworm won't run out in time. You can also play it safe by waiting a bit further to the right.

Netherlands

I just found a slight difference in damage knockback mechanics between the old and new version of the game. This only affects the third screen after the checkpoint in Nightmare. The old strat is still possible, but it's a lot more difficult. Here's the new strat I came up with: Just hold left after the first hit and you should be good.

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