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Metal Gear Solid: Peace Walker
Metal Gear Solid: Peace Walker (2010)
Metal Gear series
PS3, PSP, X360, PSVita, XboxOne, PSTV +
PSN, XboxOneX, XboxOneS, XboxSeriesX, XboxSeriesS
Leaderboards
    Full Game Leaderboard Category Extensions Level Leaderboard     All     Opening / Investigate the Supply Facility     Contact the Sandinista Comandante     Pursue Amanda     Armored Vehicle Battle: LAV-Type G     Rescue Chico     Pursue the Jungle Train     Tank Battle: T-72U     Destroy the Barricade     Infiltrate the Crater Base     Pupa Battle     Travel to the Cloud Forest     Attack Chopper Battle: Mi-24A     Head for the Lab     Locate the ID Card     Chrysalis Battle     Travel to the Mine Base     Eliminate the Guards     Cocoon Battle     Infiltrate the Underground Base     Torture Chamber Escape     Head for Peace Walker's Hangar     Peace Walker Battle     Infiltrate the U.S. Missile Base     Head to the Control Tower     Peace Walker Battle 2     Zadornov Search Mission     Zadornov Search Mission 2     Zadornov Search Mission 3     Zadornov Search Mission 4     Zadornov Search Mission 5     Zadornov Search Mission 6     ZEKE Battle     [004] Target Practice: Time Attack     [005] Marksmanship Challenge     [006] Marksmanship Challenge     [007] Marksmanship Challenge     [008] Marksmanship Challenge     [009] Marksmanship Challenge     [010] Fulton Recovery     [011] Fulton Recovery     [012] Fulton Recovery     [013] Fulton Recovery     [014] Fulton Recovery     [015] Fulton Recovery     [016] Fulton Recovery     [017] Fulton Recovery     [018] Target Demolition     [019] Target Demolition     [020] Target Demolition     [021] Cargo Truck Demolition     [022] Eliminate Enemy Soldiers     [023] Eliminate Enemy Soldiers     [024] Eliminate Enemy Soldiers     [025] Eliminate Enemy Soldiers     [026] Eliminate Enemy Soldiers     [027] Eliminate Enemy Soldiers     [028] Item Capture     [029] Item Capture     [030] Classified Document Retrieval     [031] Classified Document Retrieval     [032] Classified Document Retrieval     [033] Claymore Disarmament     [034] Claymore Disarmament     [035] Hold Up     [036] Hold Up     [037] Hold Up     [038] Base Defense     [039] Base Defense     [040] Base Defense     [041] Base Defense     [042] POW Defense     [043] Defend Key Supplies     [044] Defend Key Supplies     [045] Perfect Stealth     [046] Perfect Stealth     [047] Perfect Stealth     [048] Perfect Stealth     [049] Perfect Stealth     [050] Perfect Stealth     [051] Obstacle Demolition     [052] Eliminate the Kidnappers     [053] Clearing Escape     [054] Snake Gear Retrieval     [055] U.S. Soldier Rescue     [056] One Shot     [057] Paparazzi     [058] Paparazzi     [059] Ghost Photography     [060] Dead Man's Treasure     [061] Dead Man's Treasure     [062] Dead Man's Treasure     [063] Pooyan Mission     [064] Pooyan Mission     [065] Pooyan Mission     [066] Missile Intercept Mission     [069] Armored Vehicle Battle: BTR-60 PA     [070] Armored Vehicle Battle: BTR-60 PA Custom     [071] Armored Vehicle Battle: BTR-60 PB     [072] Armored Vehicle Battle: BTR-60 PB Custom     [073] Armored Vehicle Battle: LAV-Type G Custom     [074] Armored Vehicle Battle: LAV-Type C     [075] Armored Vehicle Battle: LAV-Type C Custom     [076] Tank Battle: T-72U     [077] Tank Battle: T-72U Custom     [078] Tank Battle: T-72A     [079] Tank Battle: T-72A Custom     [080] Tank Battle: KPz 70     [081] Tank Battle: KPz 70 Custom     [082] Tank Battle: MBTk-70     [083] Tank Battle: MBTk-70 Custom     [084] Attack Chopper Battle: Mi-24A     [085] Attack Chopper Battle: Mi-24A Custom     [086] Attack Chopper Battle: Mi-24D     [087] Attack Chopper Battle: Mi-24D Custom     [088] Attack Chopper Battle: AH56A-Bomber     [089] Attack Chopper Battle: AH56A-Bomber Custom     [090] Attack Chopper Battle: AH56A-Raider     [091] Attack Chopper Battle: AH56A-Raider Custom     [092] Tank Battle: T-72U Custom     [093] Tank Battle: T-72A     [094] Tank Battle: T-72A Custom     [095] Tank Battle: KPz 70     [096] Tank Battle: KPz 70 Custom     [097] Tank Battle: MBTk-70     [098] Tank Battle: MBTk-70 Custom     [099] Armored Vehicle Battle: BTR-60 PA     [100] Armored Vehicle Battle: BTR-60 PA Custom     [101] Armored Vehicle Battle: BTR-60 PB     [102] Armored Vehicle Battle: BTR-60 PB Custom     [103] Armored Vehicle Battle: LAV-Type G     [104] Armored Vehicle Battle: LAV-Type G Custom     [105] Attack Chopper Battle: Mi-24A Custom     [106] Attack Chopper Battle: Mi-24D     [107] Attack Chopper Battle: Mi-24D Custom     [108] Attack Chopper Battle: AH56A-Bomber     [109] Attack Chopper Battle: AH56A-Bomber Custom     [110] Attack Chopper Battle: AH56A-Raider     [111] Attack Chopper Battle: AH56A-Custom     [112] AI Weapon Battle: Pupa Type II     [113] AI Weapon Battle: Pupa Custom     [114] AI Weapon Battle: Chrysalis Type II     [115] AI Weapon Battle: Chrysalis Custom     [116] AI Weapon Battle: Cocoon Type II     [117] AI Weapon Battle: Cocoon Custom     [118] AI Weapon Battle: Peace Walker Type II     [119] AI Weapon Battle: Peace Walker Custom     [120] Metal Gear ZEKE - Mock Battle     [121] <<Hunting Quest: Rathalos>>     [122] <<Hunting Quest: Rathalos / Twilight>>     [123] <<Hunting Quest: Tigrex>>     [124] <<Hunting Quest: Tigrex / Twilight>>     [125] <<Hunting Quest: Gear REX>>     [126] <<Hunting Quest: Gear REX / Twilight>>     [127] Gear REX: Showdown at Crater Base     [128] Gear REX Strikes Back
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Metal Gear Solid: Peace Walker Forum  /  NG Any% (First/True Ending)

Valyssa0Valyssa0

(She/Her)

Netherlands

  Valyssa0Valyssa0
17 Jan 2016, 19:54

For the 12 Hour Speedrun Challenge (http://pastebin.com/1Ew9Rc1d) I wanted to try running this game. NG+ didn't seem too fun to me so I went with NG knowing it would be a massive task, but doable. And getting the 1st ending is indeed very doable. Probably about 6 hours long, maybe less when optimized. But then, after barely managing to beat Peace Walker using up all my supply MKs, things slowed down. A LOT. The more I looked into the requirements for true ending, the less reasonable it got.

Initially I thought it'd be fine to just build ZEKE and find Zadornov 7 times. Then I read somewhere that you need to have your intel at about level 40. Alright, seems doable. When that didn't work, I found out that you need your Support platform to be rank 2... How does one do that? Well FIRST you need to get Command Center to rank 5. That requires you to develop a lot of shit. As you're doing this, Kaz calls you to say that we need more GMP to build the platforms. So off to recruit more Combat soldiers. And it just keeps going and going, the requirements are crazy if you're rushing through the game initially. Thankfully there's a place where you can get a lot of Intel staff and some R&D in Extra Op 17. But getting combat staff seemed pretty difficult, so you'd have to spend a lot of time grinding.

Basically my question is: how would you guys feel about a NG Any% First Ending run. I really doubt anyone would be crazy enough to do a True Ending run (though I would love to see one).

This isn't necessarily about the 12 hour challenge, just in general I think it would be fun to run this game with a natural progression rather than wrecking everything instantly. But chapter 5 alone will take forever and has a ton of randomness to it.

miniomegakingminiomegaking likes this. 

your_name_hereyour_name_here

Newfoundland, Canada

  your_name_hereyour_name_here
18 Jan 2016, 02:24

Definitely. Go for it. Run the game in any way that's reasonable and there's a place for it here.

 

Valyssa0Valyssa0

(She/Her)

Netherlands

  Valyssa0Valyssa0
10 Mar 2016, 22:23

I've finished my 1st run of First Ending. Hoping to improve it soon but won't be able to play for a few days, so just gonna drop this here so people can use it as a reference

Could it be added to the leaderboards?

 
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