Biggest Hazard Holes for all 6 courses.
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Biggest Hazard Holes for all 6 courses.
Updated 4 years ago by Gamedraco

While the courses from 1 to 6 go from easiest to hardest, some holes are a bit more treacherous than others. The difficultly tends to come in thirds with massive spikes in difficultly starting at course 3 and onward. For course 3 through 6 almost every hole can be treacherous.

Course 1: Toad Highlands: By far the easiest course in the game by a wide margin, as most holes are not that difficult. Still there are a few holes that are bit more hazardous than others.

Hazard Holes: 9: Windspeed and direction can dramatically alter the strategies on this hole with two giant water hazards. 14: The water hazard in the middle can wreck most characters drives. 16: The giant dip in the middle is a trap for all but the longest and/or highest driving characters. 17: It is extremely easy to miss the green on this hole, and get stuck off the green.

Course 2: Koopa Park: A bit bump in difficultly from Course 1. More hazards but with relatively straight courses:

Hazard Holes: 3: A giant climb and water hazard. 8: A near island green where the shortest distance cuts over a giant water hazard. 9: Creek hazard cuts the fairway into pieces on this this hole. 14: Same as hole 9. 17: It is extremely easy to accidentally overshoot the green and fall into the water hazard using the longest driving characters in Mario, Donkey Kong, Bowser, and Metal Mario.

Course 3: Shy Guy Desert: A giant bump in difficulty from course 2, and is the only one to feature the waste area terrain. The courses tend to have narrow fairways and giant waste areas and/or bunkers.

Hazard Holes: 7: A narrow green surrounded mostly by a giant bunker that is a sharp dive. 13: By far the most hazardous track on the course with a giant OB area right next to the grass. 17: A giant bunker with rock walls that is a giant speedrun trap. Don't expect to drive long. Instead aim to stay on what trace of a fairway this hole has.

Course 4: Yoshi's Island: Another giant bump in difficultly from Course 3, with the most water hazards of any course in the game.

Hazard Holes: 3: Island green. Need to say more? 6: Same as Hole 3 7: Giant water hazard with island fairways and green. 9: Most of the course is OB, with a lowered island fairway and raised tee ground and green. 12: Same as holes 3 and 6, but is a complete blindshot from the tee to island green. 15: Narrow doughnut green. 16: Raised tee ground, green, and middle island where falling of onto the lower portions can destroy your runs. 18: Extremely narrow fairway and green surrounded by rock, trees, and water.

Course 5: Boo Valley: Another massive increase in difficultly from Course 4 with the most OB areas of any course in the game. Every hole of this track is a hazard hole.

Biggest Hazard Holes: 1: Bottle neck fairway 2: Small fairway and green islands surrounded by massive OB region. 5: Island green where it is easy to accidentally ricochet the ball into the OB. 9: Narrow and snaking climb. 10: Same as hole 9 13: Narrow and snaking. 16: Island fairways and green

Course 6: Mario's Star: All the holes are Mario themed and extremely difficult.

Biggest Hazard Holes: 6: A blind drop into a tiny green right on the edge of a water hazard. Extremely difficult to par, let alone birdie or hole in one. 9: Bowser's big mouth is a giant OB area that bifurcates almost every possible long drive on the hole. 12: Extremely easy to overshoot into the drink. Extremely difficult to par, let alone birdie or hole in one. 14: A giant bunker that punishes you hard if you land in it. 16: Microscopic green that is extremely difficult to par, never-mind birdie or hole in one. 17: Island Bob-Ombs.

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