Beginner Guide
Guides
/
Beginner Guide
Updated 6 years ago by xd_CAKE

FOR INDIVIDUAL LEVEL (IL)

  • after watching any top run on the leaderboad you should get a basic gist of what's going on... -choose metal mario because he is op. see FAQ for reason
  • we aim for the rough to reduce the amount the ball rolls. this can save about 3 seconds in game time a hole (for par 4s and 5s). )this differs for all other runs that use Real Time for holding z speeds up ball roll animation)
    • this is especially crucial for holes with large slopes for hitting the fairway could cause the ball to roll for more time
    • bunkers can also be advantageous spots. for example. on Yoshi's Island hole 1, you want to hit the ball in the bunker in which the ball immediately plugs and stops and thus the timer stops (yah in game time). -play a lot and you'll get use to things and how to play shots. TIPS
  • The majority of the time, during the swing you want to move the impact point (aka the red dot on the ball in the bottom right of the screen)(people may refer to this as the spin) UP. This will hit the ball lower, thus reducing the amount of time the ball is in the air. Exception to wanting to do this would be for when there is a large elevation change up. e.g. toadhighlands hole 4, and a lot of holes on yoshi's island... etc. ... this also can reduce the distance the ball travels slightly which is okay cause metal mario is jacked anyway.
  • Metal Mario hits a natural draw (where the ball flight starts off going to the right and curves back to the left). you will often see us move the impact point up and to the left. by moving it to the left, metal mario tries to hit a fade (where the ball curves to the right) but due to his natural draw, doing this causes a straighter shot, so you can line up the white aim line with your target.
  • wind (indicated by the boo in the top right corner of the screen indicates the wind direction) so reducing or increasing power is important based off if the boo is blowing out or in. obviously if he is blowing to the right you want to aim left, etc. -it's also important to note the ball's lie. when in the rough, there are 2 possible lies you can have. an 80-90 lie or 70-85 lie. this means the ball is gonna be a percentage of the power.... there are many other lies based on location -careful to note the red line under the accuracy bar. dont know what the technical term for this is, but it's like an error zone. If you miss the accuracy bar(or impact mark) and the cursor moves outside the ride line and you click you will duff (aka shank) your shot. -missing accuracy bar to left causes the shot to go low right and missing to the right causes a higher shot to left -rain reduces shot distance and roll time. we like rain.... also slows down putts so increase power DB explains all of this in the video guides THOUGHT PROCESS OF EVERY SHOT -this game is 90% or so reaction -every shot you need to react to your lie, the wind, if there is rain or not, if you are on flat ground or on a hill, if the hole is uphill or downhill... so you need to adjust your aim, impact point, and club selection based on these elements. ... if anyone new actually reads this, good luck.
Game stats
Followers
126
Runs
504
Players
52
Latest threads
Posted 4 years ago
1 reply
Posted 5 years ago
0 replies
Posted 5 years ago
2 replies
Posted 6 years ago
1 reply
Posted 6 years ago
0 replies