All Known Deaths + Wall Clipping Deaths
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All Known Deaths + Wall Clipping Deaths
Updated 4 years ago by
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SCROLL TO THE BOTTOM FOR A GUIDE VIDEO EXAMPLE ON HOW TO CLIP & DIE SKIP TO 6m 52s FOR A RAW FOOTAGE MONTAGE OF CLIP FALLING

------------------------------------------------Normal Deaths---------------

Lets start this off with the most recent & detailed death discovery . . .

  1. Kyoto elderly women death .: a ) If you see a Elderly women, sitting on top of the scaffolding, and you run by her, on the west side of the river, heading south, this will teleport you into the middle of the scaffolding. b ) Heading passed the same scaffolding north, as opposed to south, will not trigger a teleport. c ) Regardless of which direction you've progressed passed her with, everything will turn huge, this will cause the dream to fade out in 5 seconds. d ) If you teleport in the middle of the scaffolding.. You must stop immediately, as you may link somewhere unintended, and its unknown if your dream will still fade out quickly if you warp away . e ) If the elderly women isn't there, you can teleport on to the scaffolding still, but your dream will not fade out. f ) You will not teleport on to the scaffolding if you haven't ran a sufficient distance alongside the river, upon reaching the scaffolding. g ) NOTE: the reason you teleport into the middle of the scaffolding when the old lady is there, as opposed to when she isn't there, is that you trigger an event, where everything grows huge, including the scaffolding, but the spawn point is still the same distance from the ground regardless of this, and since a teleport is abrupt, and doesnt fade the screen out like a warp does, nobody probably expects this , causing everyone to link away, which is more than likely the reason, this death went undiscovered for decades. (SEE KYOTO INDIVIDUAL WR VIDEOS, FOR AN EXAMPLE) .
  2. Kyoto video death: If you stare at the giant drum, near the exit for Kyoto, in a very precise way, you can trigger the feather video, if you cannot trigger the video, it will play on its own once the dream fades out, as long as you are near the Drum . . .
  3. Violence District, If you stare off into the water, with the white fisherman still in your sights (stand behind him) You will see an airplane about to crash into you, once it does, it will trigger the Airplane Video. . . .
  4. The Lions (Natural World) If one lion doesn't kill you, run to the other one . . .
  5. The Doorway In The Mountains (Natural World) {Leads to the blank space where you can die} . . .
  6. Cliff Drops in Natural World (Including Silo) & Black Space Drops . . .
  7. Pit drops, such as The Construction Pit (Violence District) or The Pit (Pit & Temple) . . .
  8. The Nazi (Violence District) (Appears near west sea port, only sometimes, by hanger 2, sometimes outside & sometimes inside, if he's outside, he may be by himself, or he may be beside a red car, if he is inside, he will shoot a man, and than try to shoot you,) Tip: Do not run into him, let him walk towards you, while you're standing close, and he might kill you, other times he may spawn you in areas where you can die like clockwork towers lower ground area, or natural world above ground area, where you can die... but when it comes down to it, it is still somewhat a mystery if there is a way to die consistently with him, as it stands, it's like a 20% chance. . . .
  9. Above Violence District (Violence District) {Q11 is the co-ordinates on the dream graph, that will spawn you here, you can also link here randomly] make sure you start the day off running or you will teleport back to the ground. Tip: sometimes it will link you to the ground if you take to long to move, i've also seen some people fall by standing still & spinning . . ..
  10. Natural Fade Outs, every area has a random set time, however Moonlight tower is 54 seconds for a fadeout if you start your day there, & stand still, and getting the "Texture Glitch" causes fade outs in 37 seconds assuming you don't travel to another area or link, and is continuous (Everywhere) also some places can take 3 Minutes to 8 Minutes to fade out, depending on RNG conditions. . . .
  11. Videos... Staring up at the spinning thing, in (Clockwork machinery) will activate a video that is 50 seconds long, that will than end the dream. & getting hit by a cart, from the Ferris Wheel in (Happy Town) activates a video that is 40 seconds long that will than end the dream, kind of like the video deaths mentioned above. . . .
  12. Pit & Temple Pit Fall (Pit & Temple) This was already mentioned, however I'd like to note, if you are in the Flesh Tunnels, it takes very little time to leave The Flesh Tunnels to get to the Pit & Temple, also it is possible to get the Pit & Temple spawn over and over, and can only be stopped by a drastic change in movement or a kenjii, & I'd like to note that the longest period between kenjiis are between days 205 - day 260 .. . .
  13. Getting sucked out of the Long Hallway Entrance (5% chance) (Long Hallways) .. . .
  14. 54 Second dream fade out at the Moonlight Tower (Moonlight Tower) . . .
  15. Occasional floor clipping with water, will create a fall . . .
  16. Occasional linking above the cogs in Clockwork Machinery will cause a fall . . .
  17. Occasional above ground spawning in the mountain region in Natural World will cause a fall . . .

------------------------------------------------Clip Deaths--------------- . . . •The following locations, are locations you can die clipping. . . .

  1. Natural World (Flat walls, Tunnel walls, Giant fish 'Near Shipwreck' waterfall & wall clip)
  2. Pit & Temple (Flat walls, Flesh tunnels entryway, Both tunnel walls)
  3. Clockwork Machinery (Wall clip out + run to the set of stairs and walk down)
  4. Kyoto (Clip on top of the river + Pray for water clip fall into the ground)
  5. Black Space (Center wall clip) . . . Water clipping is rare and unknown what the trigger is. . . . •The following locations, are locations that haven't been fully tested, or you cannot clip die . . .
  6. Happy Town (you can die clipping with the natural world portion of the exit tunnel)
  7. Bright Moon Cottage (you can die clipping with the natural world portion of the exit tunnel)
  8. Violence District (you can die clipping with the natural world portion of the exit tunnel)
  9. Temple Dojo
  10. Monument Park
  11. Flesh Tunnels
  12. Moonlight Tower
  13. Long Hallways
  14. Sun Faces Heave . . It is possible to clip standing still, moving back and forth, alternating the shoulder to look over . . . Also NOTE that wall clipping is somewhat dependent on the random time duration allotted by the game, for that particular moment, in terms of object collision without linking,, your angle and distance from the wall is also important. . . . Flat wall = A wall that is completely flat, no diagonal angle, no trees, or rocks sticking out of it, it is simply a flat wall Please see the WR videos that utilize this technique, to see how to perform it, video guide coming soon. . . . . . . . . If you read this far, here is a BONUS, you can save time exiting tunnels, if you look behind yourself, when it starts to lag again, than look ahead... ALSO not a lot of people know this, but you can run through the signs, protecting the construction pit in the Violence District.
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