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lokiwiderlokiwider

Upper Normandy, France

Runs Info Forum posts
Forum posts

Forum: Super Mario Bros.

Thread: 8-4 Intermediate wall jump ?

Started by: lokiwiderlokiwider

30 Apr 2020, 16:58

Aniway, after many tries, couldn't rly be consistent on no plant (2 koopa's). But thx for analysis.
Guess i'll just train on 1 frame setup.

 

Forum: Super Mario Bros.

Thread: 8-4 Intermediate wall jump ?

Started by: lokiwiderlokiwider

28 Apr 2020, 15:32

I tried that too, but i've been told that it changed the subpixel too to get 1 frame jump instead.
I'm not sure how people agree about actions and their subpixel impact.

Aniway thx for the tips.

 

Forum: Super Mario Bros.

Thread: 8-4 Intermediate wall jump ?

Started by: lokiwiderlokiwider

27 Apr 2020, 22:27 (edited: 27 Apr 2020, 22:28)

Ok, sad, thx for the answer.

But is pressing left the issue with subpixel ?
Because it can be done by not holding right during the fall too.

And i know it's not the fastest, i try to find an easier way to save time over 2 frames walljump.

 

Forum: Super Mario Bros.

Thread: 8-4 Intermediate wall jump ?

Started by: lokiwiderlokiwider

27 Apr 2020, 21:41

During the first fall at 2 sec, in the middle of the fall (like after 2 blocks after entrance pipe).
If it's not in the middle, it won't get 2 koopas and no plant.

 

Forum: Super Mario Bros.

Thread: 8-4 Intermediate wall jump ?

Started by: lokiwiderlokiwider

27 Apr 2020, 21:21 (edited: 27 Apr 2020, 21:22)

Hey guys,

I'm struggling a bit on 1 frame jump on 8-4.

I found an easier way to get 366 on the room, by tapping left a bit when falling (in the middle of the fall).

It removes the need for the first 1 frame jump ; remove the plant on the 3rd pipe (2 koopas) ; wall jump seems easier (but i don't know if it's 1 or 2 frames) ; still 366 on the timer.

Would it be suitable to do over 2 frames walljump ? Does it save substantial time over 2 frames walljump (at least 0.1) ? Is it 1 or 2 frames walljump ?

Vidéo :

Thx for your advices 🙂. GL

 
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