Upper Normandy, France
Forum: Super Mario Bros. Thread: 8-4 Intermediate wall jump ? Started by: lokiwiderlokiwider |
Aniway, after many tries, couldn't rly be consistent on no plant (2 koopa's). But thx for analysis. |
Forum: Super Mario Bros. Thread: 8-4 Intermediate wall jump ? Started by: lokiwiderlokiwider |
I tried that too, but i've been told that it changed the subpixel too to get 1 frame jump instead. Aniway thx for the tips. |
Forum: Super Mario Bros. Thread: 8-4 Intermediate wall jump ? Started by: lokiwiderlokiwider (edited: ) |
Ok, sad, thx for the answer. But is pressing left the issue with subpixel ? And i know it's not the fastest, i try to find an easier way to save time over 2 frames walljump. |
Forum: Super Mario Bros. Thread: 8-4 Intermediate wall jump ? Started by: lokiwiderlokiwider |
During the first fall at 2 sec, in the middle of the fall (like after 2 blocks after entrance pipe). |
Forum: Super Mario Bros. Thread: 8-4 Intermediate wall jump ? Started by: lokiwiderlokiwider (edited: ) |
Hey guys, I'm struggling a bit on 1 frame jump on 8-4. I found an easier way to get 366 on the room, by tapping left a bit when falling (in the middle of the fall). It removes the need for the first 1 frame jump ; remove the plant on the 3rd pipe (2 koopas) ; wall jump seems easier (but i don't know if it's 1 or 2 frames) ; still 366 on the timer. Would it be suitable to do over 2 frames walljump ? Does it save substantial time over 2 frames walljump (at least 0.1) ? Is it 1 or 2 frames walljump ? Vidéo : Thx for your advices |