설명

This run was basically perfect execution-wise, and I implemented some faster strategies over the previous WR. I'd estimate 2 seconds could be saved from optimal movement/menuing, and there might be a faster strategy somewhere I didn't think of.

Trial 12 was a cool time save, instead of dashing or lunge punching to the corner, I do midscreen shoulder and delay the FADC so that I don't cross under when doing U1. It's pretty precise but saves a couple seconds.

Trials 18, 22, and 24 also wasted no time with the corner push before Super, since if you start with lunge punch, you have to wait for Dan to rise and stop blocking before you can start the combo. On 24 this requires an extra LP Lunge Punch to reach the corner, but this is fast and makes the rest of the combo very consistent. I added a LK before the HK to make it easier which only loses a few frames.

리더보드
레벨
Yun
카테고리
Trials
랭크
1등
1st
시간
4m 37s
날짜
1 year ago
플랫폼
USA / NTSCPC
상세 정보
플레이어
인증됨
1 year ago
제출됨
1 year ago
게임 통계
팔로워
112
런들
585
플레이어
112
최근 쓰레드
게시 일자 4 years ago
12 개의 답글
게시 일자 6 years ago
14 개의 답글
게시 일자 2 years ago
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게시 일자 3 years ago
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게시 일자 3 years ago
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