Any % (Glitchless) in 1h 07m 35s by
설명

The Final Fantasy Legend speedrun, single segment (no saving/resetting), no major-skip glitches used

System: Gameboy Player on Gamecube, starting from a hard reset

Recorded on: 16 April 2011

There are no major-skip glitches used in this run. The only glitch used is the presumably-inverted inequality check on the SAW ability, which can kill powerful foes (including the final boss) in one hit -- presumably it was intended to kill weak foes in a single hit.

PRNG manipulation is used throughout the run. The PRNG manipulation relies on the game's initial state being initialized on the Gameboy Player for Gamecube. Every step and every action in battle was pre-planned for the entire run -- I had Powerpoint slides with my route on a computer beside me, and I was hitting the spacebar every few minutes to advance the slides (my memory is not nearly good enough to have memorized every action in every battle).

The timing method is slightly dated: it begins when the main character appears inside Base Town, and ends when the "CREATOR went to pieces" message begins to appear.

리더보드
카테고리
Any % (Glitchless)
랭크
3등
3rd
시간
1h 07m 35s
날짜
13 years ago
플랫폼
USA / NTSCGBP
상세 정보
플레이어
인증됨
7 months ago
제출됨
7 months ago
게임 통계
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44
런들
10
플레이어
6
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