120%
2 years ago
Texas, USA

Why is 120% so much more popular than any%.

Wisconsin, USA

abra238, QUEEFDADDY69 그리고 4 기타 이것을 좋아함
Texas, USA

wasnt verified in the discord and i was kinda impatient lol

Colorado, USA

Any% requires planning and thinking and adjusting your playstyle depending on how the run is going, which is uncomfortable for the human mind. When I was playing this game as a kid, I always went for max completion, so I was more naturally drawn to that category in speedrunning. Maybe others feel the same way.

Rhodders, Dayoman 그리고 5 기타 이것을 좋아함
Italy

Some old PS1 games just feel good when you collect everything.

Puxel64 그리고 Marsh_GL 이것을 좋아함
Minnesota, USA

120% has set routing for each level, with only minimal improvisation needed; and is relatively free of RNG. The better you are at 120% the better your time will be. Any% is pretty chaotic comparatively, as Jumpyluff explained. Many sections of the run can instantly kill it. It also ends with Twilight Skip/Rat Proxy so even a good time is never guaranteed to PB.

UltimateGoblin 이것을 좋아함

It also has to do with the fact that any% isn’t a very broken category in Spyro 1, unlike spyros 2 and 3 and plenty of other games. Part of the reason any% is more popular in other games is because in the historical speedrunning context, it made sense to use the any% approach to more people because the skips were so game breaking. That is less true of spyro 1; so the internal completionist in many gamers takes priority to many runners over the any% approach.

편집한 사람 작성자 2 years ago
UltimateGoblin, takevfive, 그리고 Marsh_GL 이것을 좋아함
New Zealand
wafflewizard1
He/Him, They/Them
2 years ago

so true bbqsauz, super well said

bbqsauz 이것을 좋아함
England

my human mind is very uncomfortable rn

Zingochris, Jumpyluff, 그리고 Gorillax4054 이것을 좋아함
Congo, Democratic Republic
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