Super Mario Bros. with NO FRAMERULES -- Every Level an IL!
3 years ago
Georgia, USA

Get your fast accels out! There are no frames to spare. No more framerules. No more barriers. I have painstakingly modified the assembly code and remove all end level timers and change area timers.

You can download the patch from my github, here's the link: https://github.com/BlueLovin/SMB1-NoFramerules

Check out a video of the romhack in action here:

Let me know what you guys think and contribute if you'd like. Pull requests are welcomed.

linny356, TheSecondTry 그리고 11 기타 이것을 좋아함
Baden-Württemberg, Germany

This is amazing

LDAMAN, TrenttheN642 그리고 2 기타 이것을 좋아함
Ireland

That's really cool!

TrenttheN642, MatthewJury, 그리고 ultra_exists 이것을 좋아함
Québec

Wo that's actually sick

TrenttheN642, MatthewJury, 그리고 ultra_exists 이것을 좋아함
Victoria, Australia

see, this is the type of forum post i like to see. Actual cool things in the game. Not 9 year olds who cant read the rules section

WarMech, DaTroll18 그리고 11 기타 이것을 좋아함
Québec

faaaaaaaacts

WhicheverMirror, LDAMAN 그리고 2 기타 이것을 좋아함
LunaSpeed
She/Her, It/Its
3 years ago

trueee

LDAMAN, TrenttheN642, 그리고 ultra_exists 이것을 좋아함
Georgia, USA

Thank you guys for the kind words. I think this is an interesting project. How optimized can each level get without framerules? I'd love to see someone, much more skilled than me, make a TAS of this rom. I'm thinking the perfect run would be sub 4:30. I haven't done any math but that's just my guess.

ultra_exists, SpeedIn, 그리고 TrenttheN642 이것을 좋아함
Hampshire, England

:O

ultra_exists, TrenttheN642, 그리고 MatthewJury 이것을 좋아함

LETS GOOOO This is amazing! Thanks so much for making it. We were talking about the game without framerules earlier and I'm so glad someone made the ROM. Now we need this on PAL with NTSC set emu +speed GG code and that's the fastest you could play?... Idk just speculation. I agree, someone NEEDS to make a TAS with this patch. I would but I don't have TASing software. GL to anyone who does/will though!

MatthewJury 이것을 좋아함
Kalmar, Sweden
lunalovelyqq
She/Her, They/Them
3 years ago

time doesnt change in transition from 1-2 to 4-1 btw

Québec

It does, it just starts at 331 instead of 400. It does the same in every warp zones

That is cool!

MatthewJury 이것을 좋아함
United States

I've been having fun experimenting and TASing with this version! Thank you!

MatthewJury 이것을 좋아함
Georgia, USA

I'd love to see your TAS skeeter, send me the movie file or post it on youtube!

Mexico

It made my time look insanely amazing!

Magically, linny356 그리고 2 기타 이것을 좋아함

Lets go Mingura

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Requirements for High-Level Any% Runs

Any% (NTSC) runs below 4:57.000 must now fulfill additional requirements in order to be verified.

  • The run's full session must be included in the submission description.
  • For emulator runs below 4:57.000, some form of input display must be visible for the duration of the run. A hand-cam or input
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