시간 분할
제공: Splits.io
# | 이름 | 분할 | 종료 시간 |
---|---|---|---|
1 | Tutorial | 1m 41s 723ms | 1m 41s 723ms |
2 | Rhino | 3m 21s 687ms | 5m 03s 410ms |
3 | Bank | 4m 11s 287ms | 9m 14s 697ms |
4 | -outside | 3m 34s 190ms | 12m 48s 887ms |
5 | {Puma} building | 1m 03s 608ms | 13m 52s 495ms |
6 | Oscorp 골드 | 8m 41s 945ms | 22m 34s 440ms |
7 | -world 1 | 2m 01s 336ms | 24m 35s 776ms |
8 | -world 2 | 2m 08s 719ms | 26m 44s 495ms |
9 | {Mysterio} Outgunned | 1m 59s 791ms | 28m 44s 286ms |
10 | -station ambush 골드 | 0m 49s 356ms | 29m 33s 642ms |
11 | {Doc Dc} Dead octapus | 4m 02s 034ms | 33m 35s 676ms |
New subcategories added. Lagless/Lag Switch
"Lag Switch" is now a subcategory. "Lagless" will be the main (default) subcategory for all categories. Also worth to mention that a rule adjustment has been made:
- Lagless: capping the game's framerate to any value below 60 is not allowed
- Lag Switch: capping the game's framerate to any valu
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