Forum posts

Forum: Sonic 3 & Knuckles

Thread: Sonic 3 / Sonic & Knuckles have been added as sub-games.

Started by: kickasspancakeskickasspancakes

S3/ SK were misc. categories before. We still have the boards, just in a new place.

https:/​/​www.​speedrun.​com/​s3

https:/​/​www.​speedrun.​com/​sandk/​

The boards can also be found if you click "sub-games" on the left panel.

JDub.EXEJDub.EXE, BenInSwedenBenInSweden and 2 others like this. 

Forum: Sonic the Hedgehog 2

Thread: On the SEGA Mega Drive Mini?

Started by: dgtuldgtul

no one on the moderation team or general community has tested yet. my assumption is: The Mini will be allowed, but it may have some timing rule in place similar to the MegaSG for framerate discrepancy. This of course only affects RTA-TBC.

 

Forum: Sonic Heroes

Thread: Questions regarding speed-run times

Started by: emmie796emmie796

click the discord link on the left side of the screen there. there is a text channel there for sonic heroes. many more people will see this question there 😃

 

Forum: Crusader of Centy

Thread: Discord community

Started by: DinoponyDinopony

the invite expired.

 

Forum: The Site

Thread: Request platforms here

Started by: Lighnat0rLighnat0r

Hello. I'm a series moderator for Sonic the Hedgehog. The analogue mega sg has just been released and we are allowing it to be used for speedruns. there is a slight problem. the analogue mega sg is not either a.) original hardware, or b.) emulation in the literal sense. We are struggling to find a place for it under current circumstances. As moderators, we would like to separate it. I would like to request either:

1.) FPGA (analogue nt, analogue mega sg) to be added as console. FPGA is the process in which these consoles work. https://en.wikipedia.org/wiki/Field-programmable_gate_array FPGA would be a blanket console for these releases for both the nes, snes and genesis.

2.) MegaSG- this one would obviously be specific to the Genesis.

Thanks for the time.

 

Forum: Sonic the Hedgehog 2

Thread: Attentionn Runners:

Started by: kickasspancakeskickasspancakes

The leaderboards here may look a tad confusing for the next month or so with blank times. The moderators are in the process of adding RTA-TBC as a secondary timing method under "Real Time". This was wanted by the community, and we now have to go through and re-time most of the runs one by one. The times will continue to be sorted IGT by default. Thanks for your patience and understanding.

Ellie_TheCureEllie_TheCure, LattMackeyLattMackey and 2 others like this. 

Forum: Sonic

Thread: Proposed timing/LB changes (affects S1, S2, S3D)

Started by: SegaJunkieSegaJunkie

Michael i agree with everything. i got your back.

 

Forum: Hard Drivin'

Thread: Removal of IL lap times

Started by: kickasspancakeskickasspancakes

added them back. 1 lap category.

stormcrow56kstormcrow56k likes this. 

Forum: Sonic 2 (2013)

Thread: Individual Level Categories?

Started by: AmpsenAmpsen

We have begun adding ILs for the classic sonic games this week. Its a ton to set up and organize. To be completely honest this game is rather low on the priority list, however eventually we would like to add all games where requested.

 

Forum: Hard Drivin'

Thread: Removal of IL lap times

Started by: kickasspancakeskickasspancakes

done. you both are mods. the only thing i ask is logging any changes you guys make to the game here for transparency. thankyou.

stormcrow56kstormcrow56k likes this. 

Forum: Sonic the Hedgehog 2

Thread: Single Zone Speedruns?

Started by: WolflzWolflz

edit: ILs have been added.

 

Forum: Hard Drivin'

Thread: Removal of IL lap times

Started by: kickasspancakeskickasspancakes

so. i have been thinking. are you guys still playing the game? my thought was to add the speed lap under IL. the potential to "hot lap" in practice with no traffic. record your best lap and thats it. this would add the other route onto the boards. thoughts?

edit: my responsibilities have expanded over in the sonic series. i was considering adding you both as mods. this way you could verify each others runs, (no self verification) and do with the IL boards as you guys see fit. the last thing i want is this game to fall in the cracks.

 

Forum: Hard Drivin'

Thread: Removal of IL lap times

Started by: kickasspancakeskickasspancakes

yeah. it was speed and stunt lap times.

 

Forum: Hard Drivin'

Thread: Removal of IL lap times

Started by: kickasspancakeskickasspancakes

I removed the IL lap times leaderboard due to inactivity. When I was the only runner i wasn't sure if they would eventually be used, so they were made. Its obvious to me now that IL leaderboards are not necessary. If runners want them in the future, use this thread to request. Thanks -kp

stormcrow56kstormcrow56k likes this. 

Forum: Vectorman

Thread: Rules and Categories

Started by: FrankTheOtterFrankTheOtter

welp. this is awesome. being 100% honest here i was going to organize a lame race with a community i'm in on v1 to get some more submissions to possibly get the lame category added. this works just as well 😃

 

Forum: Sonic the Hedgehog 2

Thread: Sonic The Hedgehog 2 Switch

Started by: EvanTheGreat924EvanTheGreat924

Switch is good to run on. I'll add it to the list tonight.

 

Forum: Sonic the Hedgehog 2

Thread: Sonic The Hedgehog 2 Switch

Started by: EvanTheGreat924EvanTheGreat924

i don't see why not. let me ask to see if we can add it to the console list. the only thing is if sega does release an ages version, there may be confusion. ill get back to ya when i'm 100% certain.

 

Forum: Sonic the Hedgehog 2

Thread: Sonic The Hedgehog 2 Switch

Started by: EvanTheGreat924EvanTheGreat924

reason i ask is i know there is a sonic 1 version on the switch that has a dropdash and stuff we wont be allowing. not sure if there is a sonic 2 version of that.

 

Forum: Sonic the Hedgehog 2

Thread: Sonic The Hedgehog 2 Switch

Started by: EvanTheGreat924EvanTheGreat924

the one on the genesis classics collection that just released?

 

Forum: Sonic 3 & Knuckles

Thread: Rule changes for 2019 - Discussion

Started by: TimpZTimpZ

In reply to:

Emulators: I'm personally okay with Regen and Kega as stand alone emulators. I'm not familiar with Mac or Linux, but adding "retroarch with genesis gx plus core" as an option. Retroarch is by far the best emulator out there for Sonic speedruns, and if its not your cup of tea we have the other 2 allowed options as well. I just think the list needs a re-wording is all. More specific.

Input Viewers: I think having an input viewer on emulator could be a nice compromise for the "soft reset" change (below) and the framecounter discussion (below). thing is, how resource heavy are they? If somebody doesn't have a powerful PC i'd hate to not allow them from being verified because their PC cant handle an emulator, a capture program, AND an input viewer. just something to think about. I need more info on this, however i'm slightly leaning towards required for emulator.
edit: i have been told its not very resource heavy. again, this may be a good compromise for the other rule changes then. worth discussing.

Livesplit: I'm against the required .lss file. If someone submits something suspect, we can always ask for the file without it being a requirement. maybe making a note that a mod may request such a thing and to have one handy.

framecounter: it would be a good tool to have for verification purposes, i do agree there. however i'm firmly against it.

hard reset: even if having an input viewer is decided to be not required, i believe a soft reset is just as valid as a hard reset in this specific context. if we as mods need to look at a soft reseted run more closely, so be it. its a pain in the ass for not only retroarch users, as well as people who use the Sonic Classics cart (sonic 2) rom on any other emulator. I'm obviously 100% for showing the reset in its entirety.

Save file: more info on this is needed, but as it stands could be relaxed. so far it has shown to be a negative to start from an already started file (an outdated new CN2 strat). im not sure this rule needs changing.

grandfathering: If any rule changes should take place, we need to grandfather all verified runs prior to the change in as valid. Obviously post-rejecting a run strictly based on these rule changes alone would not be fair.