How drops work in Kingdom Hearts Birth by Sleep (All Versions)
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How drops work in Kingdom Hearts Birth by Sleep (All Versions)
Updated 3 years ago by RebelDragon95

So drops in Birth by Sleep are kind of weird. Each enemy has a base drop rate that indicates when they will give a drop but what they drop is also random within a few options depending on one factor, the shop level.

The shop level increases every time you complete a world and the shop level is what makes different commands and items appear in the shop the later in the game you get. This also changes what enemies can drop across the whole game.

An example is with Mandrakes. When they appear in Radiant Garden they have a base drop rate of 8% when defeated but they have two different things that can be dropped when they are killed. One is Abounding Crystal at 60% and the other is Aerora at 40%. As an example this then lowers the chance the get an Abounding Crystal as your drop if it is needed for the ability meld of Exp Walker. The same thing occurs when you use Treasure Raid.

The link below is what I wrote up from the Brady Games Guide and it shows what enemies can drop, their drop rate and what the shop level needs to be for those drops (Please note the N/A's mean that the enemy is not in that shop level range or has no chance to drop during that shop level range):

https://docs.google.com/spreadsheets/d/1W372LcsStMHVGQFHafjGAk8ykYAB1ZOg12kOeO-XnVs/edit?usp=sharing

Any questions regarding this feel free to ask.