スレッド
California, USAdripping5 years ago

Hi, I was just curious (for Any% runs), is it usually acceptable, while doing a run, to create a new save file, then immediately load that same save file? This would be to avoid cutscenes in a game, that otherwise are not skippable by pressing any key.

It basically would skip an npc animation.

ShadowFlare7799 そして witchakorn これを好き
California, USAdripping5 years ago

I was wondering if we could add Individual Level speedruns?

It would be: Planet 1 (Home) Planet 2 (Mushroom) Comet Planet 3 (Big Tree) Planet 4 (Volcanic) Planet 5 (Monk)

The timer could start as soon as you click to exit the spaceship and it would end as soon as you click up to leave the planet/comet from the ground.

Home Planet, the timer would start on first click and it would end when you click up to leave the planet after returning the knife, or it could end as soon as you click on the last item to take to the engineer, since it's all a long cutscene after that.

Selawik, qimmeq, そして Nebulaaa これを好き
California, USAdripping5 years ago

Hey are we allowed to create a new save file and load that same file while doing a run?

There's potentially a cutscene skip this way (maybe more).

Here's what it looks like:

EDIT: I found more skips. One on Home Planet and another on Volcanic Planet. None of the skips interfere with any of the puzzles. They just skip cutscenes.

California, USAdripping5 years ago

Hey so I'm pretty sure we all know about the workshop modes by now. There's a lot of cool ones we could do like Hammond Racing (already has in game timer with milliseconds and splits), Parkour Maps, Dva Racing, etc.

There are some that are pretty popular and could be viewed as "official" once the creators decide they're done customizing the map/mode.

One that I like a lot is Havana Parkour, created by Cenlus. Here's what a potential run could look like:

Cenlus isn't quite finished with it, so it's not a submission yet. Is this something we could potentially add to Category Extensions? It'd bring lots more people into speedrunning Overwatch.

California, USAdripping5 years ago

So for the Uprising rules, it says the time stops on the first frame of "Victory" but that's no longer there, seeing as they changed it to "Mission Complete."

But my main question is, could we just make it so that time stops on the first frame of eliminating the final Orisa? Seems better since the game ends as soon as she dies.

Edit: Actually first frame of Mission Complete is fine lol. Never mind.

California, USAdripping5 years ago

Is there any way someone could be awesome enough to make auto splits for Storm Rising, Retribution and Uprising? :)

Would be sooo useful.

Lammerdinius これを好き
drippingについて
I mainly play Overwatch / World of Warcraft.
参加日
5 years ago
オンライン
today
走行
388
プレイしたゲーム
Overwatch
Overwatch
最終ラン 1 year ago
128
走行
Overwatch 2
Overwatch 2
最終ラン 2 months ago
89
走行
Overwatch Category Extensions
Overwatch Category Extensions
最終ラン 2 years ago
41
走行
Total Party Kill
Total Party Kill
最終ラン 4 years ago
29
走行
Apex Legends
Apex Legends
最終ラン 9 months ago
20
走行
Warhammer 40,000: Darktide
Warhammer 40,000: Darktide
最終ラン 11 months ago
14
走行
Overwatch 2 Category Extensions
Overwatch 2 Category Extensions
最終ラン 10 months ago
12
走行
Disneyland Adventures
Disneyland Adventures
最終ラン today
9
走行
モデレートしているゲーム
Overwatch 2
Overwatch 2
最終アクション today
1,244
アクション
Overwatch
Overwatch
最終アクション 4 months ago
987
アクション
Apex Legends
Apex Legends
最終アクション 24 days ago
643
アクション
Overwatch Category Extensions
Overwatch Category Extensions
最終アクション 1 year ago
296
アクション
Apex Legends Mobile
Apex Legends Mobile
最終アクション 1 year ago
55
アクション
Warhammer 40,000: Darktide
Warhammer 40,000: Darktide
最終アクション 3 months ago
34
アクション
Overwatch 2 Category Extensions
Overwatch 2 Category Extensions
最終アクション 3 months ago
29
アクション
Vampire: The Masquerade - Bloodhunt
Vampire: The Masquerade - Bloodhunt
最終アクション 3 months ago
21
アクション