I'll do my best to explain the glitch used. It's VERY easy to do. It involves the Bow. With your LAST arrow, hold the arrow shot (press attack button and hold). As you're holding the arrow, press Secondary Skill button. This will give you the glitch. My belief is that you are in a "grounded" state every time you press Attack with any other weapon.
This glitch is the base of everything happening. Death glitch is just jumping out of being dead lol.
That's pretty much it. Hit me up if anyone wants any extra information or help with the route.
I wasn't expecting it to be verified seeing how it was ran almost a year ago. I do appreciate you checking it out. Thank you!
I have no idea where they are at. I've checked the usual places (Appdata, My Documents, Steam folders). Just trying to make copies of saves for section practice/theory and not to lose my main file.
EDIT: Spent an hour removing files until i found it.
Appdata/Local/Fearmonium/User Data/IndexedDB
Both of the folders in there has a super long name (chrome-extension ..... leveldb and .blob) and contains the saves in a group. I don't know how to save one of the three individually, but copying both folders will save the entire 3 files.
I'll just put the links here. These are some clips of my casual playthrough of things I found. I normally run MVs, so i tend to find things sometimes.
I dm'd some things i found on discord. Hope it helps in your routing. Just hit me up if you have any questions about any of it.
This game being on Speedrun means there's probably a run somewhere? In any case, if there is a discord or anything, i found some broken things (which are probably known already) that i'll share if it helps save any time on the run.
"All Story quests must be completed" "Breath Mask and Underwater Charge must be obtained" Those are an excellent way to put it for NMG. Having to do both those leaves the freedom on how to skip the water snek. Nicely done.
Drown cancelling i'd consider a major glitch.
I do exactly what Glcoder said. If it helps here is exactly what i press: -hold toward the wall while inside the battery -Press B, A, B sequentially. No need to try to press all that at one time. (B is grab and A is jump)
Also to note i do have a button input on the bottom right part of the screen next to the timer
No reason why you can't run on the switch. There was a "patch" made (for PC) for people who couldnt get it to 144fps to have that. I'm unsure how to get it to 144fps on switch tbh. There is a discord link with the devs and such. Maybe someone will know how in there.
I think my run sat in the verification for a few months if i remember correctly. I ended up mentioning something in the Adventure Pals Dev's discord
https://streamable.com/u1klab << Video of OOB
Simple to do. head to the light house corner in that video and run UP towards the lighthouse. While holding UP, save and quit the game. Once you reload the game, you'll be slightly inside the lighthouse. Hold RIGHT and DOWN (slightly) to get into the beach (which i didnt do in the video)
Now for being OOB (out of bounds), the only directions you can go is LEFT or UP. That's just how the glitch works. When holding RIGHT you'll go LEFT, and when holding DOWN you'll go UP. When you are OOB, there's also a timer that will reset you to your last known good area. There are 2 ways to prevent that:
- You land on somewhere in the overworld that is in bounds
- Save and Quit after you move a little bit to extend your OOB travel.
That's about it. Once you mess with it for a minute, you'll see it's very easy to do. This glitch works with any border that is above you in the overworld. The lighthouse was the only useful place i could find for a run.