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I'm tempted to try a PS2 run! If I get the initiative, I just might have to!
That's fair!
Also, I have come to find that even though it fixes the imp glitch, the OpenGL render device seems to introduce crashes at auto-save points. I got dxtory and plan to stick to D3D!
Thanks!
I see that the main way that folks fix the Imp from freezing in Carpe is via limiting frame rates. The fix that I originaly found to fix this was to change the render device in the "Default.ini" from D3D to OpenGL. Other than introduce a few graphical errors, this doesn't seem to affect anything else in the game. Would running with this changed render device invalidate my run?
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