コメント
スレッド: Frogger: He's Back!
Kentucky, USACaneofPacci4 years ago

I think I'll pass on that. Machinery Zone is 18s. Plus you only have to beat 2 levels in the cave zone so that's like a 3 minute category.

スレッド: Tall Infinity
Kentucky, USACaneofPacci4 years ago

done

AlbertHamik これを好き
スレッド: Rayman Legends
Kentucky, USACaneofPacci4 years ago

There's a spreadsheet that the IL community uses to track this. https://docs.google.com/spreadsheets/d/1y5SN4rHPr4w16SScHoYo7nN63LMZA_f-bQ6RZv0JdI8/edit#gid=1710566250

The IL community is still very active but has never really been associated with the traditional centers of speedrunning.

スレッド: The Basketball
Kentucky, USACaneofPacci4 years ago

ok added

スレッド: The Basketball
Kentucky, USACaneofPacci4 years ago

I just noticed these posts.

スレッド: Frogger: He's Back!
Kentucky, USACaneofPacci4 years ago

Hey, Thanks! gl w/ the Frogger. Also what would skiing% be?

スレッド: The Site
Kentucky, USACaneofPacci5 years ago

@Daravae I did some runs the other night but checked the leaderboard before bothering to submit. I plan on doing more runs in the future as well.

YUMmy_Bacon5 これを好き
スレッド: The Site
Kentucky, USACaneofPacci5 years ago

Requesting moderator for the game Ghost in the Shell (PS1). The moderator has been inactive for several months and his last stream saved on twitch is titled "Last stream"

YUMmy_Bacon5 これを好き
スレッド: The Site
Kentucky, USACaneofPacci6 years ago

Requesting that Pink Panther: Pinkadelic Pursuit be added to the Simple 1500 series as well (its volume 104)

スレッド: The Site
Kentucky, USACaneofPacci6 years ago

Requesting Power Shovel to be added to the Simple 1500 series (its volume 89)

スレッド: Intelligent Qube
Kentucky, USACaneofPacci6 years ago

The only time you can do this is when there is no cube behind the one you're trying to run behind. So if the cubes are diagonal to each other, you can run behind the front one from in front of the rear one.

スレッド: Crash Bandicoot
Kentucky, USACaneofPacci7 years ago

Way back we started requiring that portion of the run to be included so switching should be viable at this point.

スレッド: Spyro
Kentucky, USACaneofPacci9 years ago

Here's a good example. Crash Bandicoot 100% runs achieve the completion before the end of the run. That is you achieve 100% upon receiving the 26th gem. That being said, the run ends when you trigger the alternate ending. In Spyro 2 the proof of achieving 100% is the door opening to fireball but its pointless to include credits and walking over to the door in a speedrun. In fact Cypryss did originally include that in his original timing. If you're not going to end the run at the credits, then that changes things. In Spyro 1 & 3 the proof of completion is accessing the final level which leads to ending on credits. In Spyro 2 the proof is the door so I suggest if you're not going to end on credits, then end on the door.

Whether or not it should be allowed on the other hand is a different discussion, but hey, what's one more category to Spyro 2.

Sparer747 これを好き
スレッド: Spyro
Kentucky, USACaneofPacci9 years ago

If you're not going to end on Ripto, at least end by opening the door to fireball. For Spyro 1 and 3 there is a clearly defined ending so I'd suggest avoiding making Spyro 2 appear completely arbitrary to the general viewing audience.

Beuchiism これを好き
スレッド: Spyro
Kentucky, USACaneofPacci9 years ago

Suggestion: Modern 40 Orb

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