Retiming Runs
5 years ago
Colorado, USA

This is just me being nitpicky, but it's not necessary to ask us to retime your run in the comments. We retime every single submission that we get regarless if it took you five minutes or five hours to beat the game. We never just look at your splits and assume that is correct.

That being said, please make a reasonable attempt to give an accurate estimate of your time. Within a second if your Any% time is 5:03 or above and within a couple tenths of a millisecond if your time is below 5:03.

Additionally, if your time is above the threshold of where we include milliseconds (5:03 for any% and 19:12 for warpless) you don't need to go through the effort of submitting with the milliseconds as we will remove it anyway.

編集者 投稿者 5 years ago
Flobeamer1922, B1GEY3DPYTH0N そして 8 その他 これを好き
Antarctica

there are some runs above 5:03 with decimals

Philippines

Yeah. One guy name Broran01 that has a millisecond on his run. To be specific 5m 05s 929ms. Very weird.

編集者 投稿者 5 years ago
Colorado, USA

I fixed it. That's likely just a simple "oops, I forgot to remove the mililiseconds before hitting verify."

KingOfJonnyBoy これを好き
Philippines

Oh ok. People always make mistake.

ゲームスタッツ
フォロワー
7,835
走行
8,855
プレイヤー
1,798
最新ニュース
Requirements for High-Level Any% Runs

Any% (NTSC) runs below 4:57.000 must now fulfill additional requirements in order to be verified.

  • The run's full session must be included in the submission description.
  • For emulator runs below 4:57.000, some form of input display must be visible for the duration of the run. A hand-cam or input
4 months ago