Milliseconds
Hawaii, USA
検証者TheRemainingGuest
He/Him, They/Them, It/Its
3 years ago

So, you might be wondering why I didn't enable milliseconds. I personally do not know how to retime runs to the millisceconds. If you guys have suggestions, please let me know. I may enable milliseconds in the future.

Massive これを好き
Esperanto

I use a program called Slush Puppy's Retime Tool for that. Here's a link: https://github.com/Slush0Puppy/retime In case you don't know how to download files with github, here's a guide

  1. Click on the green "Code" button.
  2. Click "Download ZIP"
  3. pretty sure you know what to do from there lol
Esperanto

this should be noticeable enough but if you don't know how to use it that's explained right there on the github page

Flevoland, Netherlands

Mobile can't use the god retime programs so it will remain a problem for mobile forever :(

Doing math is inaccurate. I retimed a former sr4 wr and my retiming was 300 milliseconds faster compared to what shows up on sprt.

編集者 投稿者 3 years ago
Arcie68805 そして Massive これを好き
Texas, USA

ikr mobile retiming sucks

Arcie68805 そして Massive これを好き
New Zealand

I can be a mod for the game, I know how to retime milliseconds + I already am a mod for another game, also I use https://mattbraddock.com/yt-frame-timer/ to retime,

編集者 投稿者 3 years ago
TheRemainingGuest そして PackedCactus これを好き
Antarctica

my screen recorder shows how many minutes and seconds have passed, and it does not count milliseconds so i would prefer not to have milliseconds but idrc

Antarctica

Ok, i understand

Hawaii, USA
検証者TheRemainingGuest
He/Him, They/Them, It/Its
3 years ago

Milliseconds are now enabled!

Antarctica

since we have milliseconds now does anyone know any good live stopwatches/timers that's free?

Flevoland, Netherlands

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