Question about FOV
Is it legal to increase fov in HL1 movement (or other) runs (for example to 110), and how to do this?
04.03.2023 Rule updates
Hello gamers, we would like to inform you about a couple of changes in the rules, including a major change in the timing.
Old SourceSplit by Fatalis has a weird timing issue with loadings, which cuts a few seconds from a fullgame run. It was fixed by 2838. From today it is necessary to use the ne
最近の実行