説明
I've made a permanent switch from Zombie to Leprechaun because the size of the Leprechaun model more accurately represents the size of the player hitbox, without sacrificing visual clarity. (I've found empirically that all character models have the same size hitbox, even though they visually vary in size.)
Timing (59 FPS): Start (1 frame before "1" appears onscreen): 1 sec, frame 16 End (the frame "500" appears onscreen): 2 min, 23 sec, frame 9 Elapsed time: 2 min, 21 sec, 52 frames
最近の実行