Any% (No Crystal Duplication) in 1h 36m 39s by
説明
Tried out the load remover program. Had a hiccup after Tsunami, so had to add 1m22s to loadless time in Smokey and the Bandicoot split. First run.
リーダーボード
カテゴリー
Any% (No Crystal Duplication)
走行
ランク
73rd
Load Removed Time
1h 36m 39s
Real Time Attack
2h 00m 23s
日付
プラットフォーム
PS2
タイムスプリット
提供者 Splits.io
# | 名前 | スプリット | 終了時間 |
---|---|---|---|
1 | -1: Arctic Antics ゴールド | 2m 28s 407ms | 2m 28s 407ms |
2 | -2: Tornado Alley | 2m 10s 212ms | 4m 38s 619ms |
3 | -3: Bamboozled ゴールド | 3m 05s 031ms | 7m 43s 650ms |
4 | -4: Wizards and Lizards ゴールド | 3m 35s 189ms | 11m 18s 839ms |
5 | -5: Compactor Reactor ゴールド | 3m 12s 664ms | 14m 31s 503ms |
6 | {Warp 1: Earth} Rumble in the Roks ゴールド | 3m 06s 966ms | 17m 38s 469ms |
7 | -6: Jungle Rumble ゴールド | 3m 37s 918ms | 21m 16s 387ms |
8 | -7: Sea Shell Shenanigans ゴールド | 4m 50s 611ms | 26m 06s 998ms |
9 | -8: Banzai Bonsai ゴールド | 3m 49s 151ms | 29m 56s 149ms |
10 | -9: That Sinking Feeling ゴールド | 2m 03s 536ms | 31m 59s 685ms |
11 | -10: H2 Oh No ゴールド | 4m 47s 276ms | 36m 46s 961ms |
12 | {Warp 2: Water} Drain Damage ゴールド | 4m 02s 129ms | 40m 49s 090ms |
13 | -11: The Gauntlet ゴールド | 3m 43s 702ms | 44m 32s 792ms |
14 | -12: Tsunami ゴールド | 2m 21s 623ms | 46m 54s 415ms |
15 | -13: Smokey and the Bandicoot ゴールド | 2m 20s 757ms | 49m 15s 172ms |
16 | -14: Eskimo Roll ゴールド | 3m 35s 639ms | 52m 50s 811ms |
17 | -15: Fahrenheit Frenzy ゴールド | 4m 39s 838ms | 57m 30s 649ms |
18 | {Warp 3: Fire} Crashes to Ashes ゴールド | 3m 18s 618ms | 1h 00m 49s 267ms |
19 | -16: Avalanche ゴールド | 3m 02s 038ms | 1h 03m 51s 305ms |
20 | -19: Coral Canyon ゴールド | 8m 01s 076ms | 1h 11m 52s 381ms |
21 | -18: Crashteroids ゴールド | 2m 55s 234ms | 1h 14m 47s 615ms |
22 | -17: Droid Void ゴールド | 7m 25s 944ms | 1h 22m 13s 559ms |
23 | -20: Weathering Heights ゴールド | 4m 02s 957ms | 1h 26m 16s 516ms |
24 | {Warp 4: Air} Atmospheric Pressure ゴールド | 3m 34s 734ms | 1h 29m 51s 250ms |
25 | -21: Crash and Burn ゴールド | 3m 41s 615ms | 1h 33m 32s 865ms |
26 | -22: Gold Rush ゴールド | 4m 51s 128ms | 1h 38m 23s 993ms |
27 | -23: Medieval Madness ゴールド | 3m 58s 232ms | 1h 42m 22s 225ms |
28 | -24: Crate Balls of Fire ゴールド | 6m 06s 834ms | 1h 48m 29s 059ms |
29 | -25: Cortex Vortex ゴールド | 6m 05s 227ms | 1h 54m 34s 286ms |
30 | {Warp 5: Space} Crunch Time ゴールド | 5m 48s 726ms | 2h 00m 23s 012ms |
Emulator now allowed
As of now, you can submit runs to the lederboards played on PCSX2 (Nightly) v1.7. or higher. The emulation accuracy has improved dramatically in recent times and combined with the loadless timing and the load remover, PCSX2 can finally go on the boards as well. Some basic settings are specified here
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