I think the timer should start on the first round, but you can get the ball out of bounds any round it'll just be slower. I think timer stop should be when the pause button in the top right disappears. It'll be easier to time because its a visual cue rather than an audio cue, and I think the whistle blow also starts at the same time the pause button dissapears.
I agree with Joe on the run length. I think we should add it, but as a miscellaneous category.
That's a good idea. I have put a link into the game profile, but I'm not sure if the server will be very active due to the small community size.
Or we could do it like this leaderboard: https://www.speedrun.com/Get_to_Work?h=lowgrab&x=xd1n1872
So limit runs to 59m 59s then put the shots in the hours place?
Rank them first by amount of shots, then by time. So whoever has the least shots is first, then if someone ties their amount of shots they rank by time. Similar to low% leaderboards in some games.
Yeah, maybe we separate into with loss and without, or just remove the loss entirely.
Yeah, I was thinking about that. I think timing should start on the first round start and end when the final objective is reached. So any menuing/switching between modes is part of the run. That way it keeps things continuous and adds a bit of routing/efficiency to the run.
Hey again,
One last idea, how about a Gauntlet category?
To complete the run, you’d need to:
Win a round as Player 1
Lose a round as Player 1
Get the ball out of bounds as Player 1
Then win a full match as Player 2
All in one go, no resets between. It’s a more skill-based challenge with less reliance on RNG, since it forces players to adapt to different situations instead of just going for the perfect RNG, because getting perfect RNG through the whole run is near impossible. It rewards consistency and creativity.
Totally understand if it's not the direction you want to take things, just figured I'd suggest something a little more varied. Appreciate you considering it!
All good! Makes sense, just thought it’d be a fun little side thing. No worries if it’s not a fit.
Hello mods,
I’d like to request a new category for Basket Random called Out%, where the goal is to get the ball out of bounds as quickly as possible after the match starts.
Basic Rules:
Timer starts on match start.
Timer ends when the ball goes out of bounds.
Runs will be completed in 1p mode.
Real-time runs only.
This category adds a unique experience being that all other categories involve finishing a match. I have already started trying it out and come up with some strategies.
Thanks for considering!
noxonexguy